diff options
author | Brian Paul <[email protected]> | 2012-08-04 08:46:41 -0600 |
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committer | Brian Paul <[email protected]> | 2012-08-06 08:33:17 -0600 |
commit | 0a14e9f09fc1cf9d5c277bb239f349203d3bed79 (patch) | |
tree | 96ce96ffcfc14a4d464bb369b4da084be2860ff7 /src/gallium/drivers/softpipe/sp_context.h | |
parent | 61b62c007a7941e9b45e83440e932160a597e0e1 (diff) |
softpipe: combine vert/frag/geom texture caches in an array
This lets us consolidate some code now, and more in subsequent patches.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_context.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 7634254104b..95f5b769a5a 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -184,9 +184,13 @@ struct softpipe_context { struct softpipe_tile_cache *zsbuf_cache; unsigned tex_timestamp; - struct softpipe_tex_tile_cache *fragment_tex_cache[PIPE_MAX_SAMPLERS]; - struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; - struct softpipe_tex_tile_cache *geometry_tex_cache[PIPE_MAX_GEOMETRY_SAMPLERS]; + + /* + * Texture caches for vertex, fragment, geometry stages. + * Don't use PIPE_SHADER_TYPES here to avoid allocating unused memory + * for compute shaders. + */ + struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SAMPLERS]; unsigned dump_fs : 1; unsigned dump_gs : 1; |