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author | Eric Anholt <[email protected]> | 2014-12-25 12:14:54 -1000 |
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committer | Eric Anholt <[email protected]> | 2014-12-25 12:25:41 -1000 |
commit | db6e054eb03421c401f5cff592c25c810e11d1f3 (patch) | |
tree | a12aee23e1ea4db98352a968001f031399661222 /src/gallium/drivers/rbug/rbug_objects.h | |
parent | 0b607b54cea5fd8378af36e27ba2ff5ffd60dfb8 (diff) |
vc4: Don't bother zero-initializing the shader reloc indices.
They should all be set to real values by the time they're read, and
ideally if you used valgrind you'd see uninitialized value uses.
Diffstat (limited to 'src/gallium/drivers/rbug/rbug_objects.h')
0 files changed, 0 insertions, 0 deletions