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authorGrigori Goronzy <[email protected]>2013-10-11 01:23:20 +0200
committerMarek Olšák <[email protected]>2013-10-11 17:33:18 +0200
commit3de7e11f58917bb2372c7ec0e104038ae5dca245 (patch)
tree1d39867d419b9966b597e309884b1cdf256fb253 /src/gallium/drivers/rbug/README
parent396c69bf5de4c6ccf9c4a79fcfa63438bbaca994 (diff)
r600g: fix crash in set_framebuffer_state
We should be able to safely set the framebuffer state without a fragment shader bound. bind_ps_state will take care of updating the necessary state bits later. v2: check in update_db_shader_control
Diffstat (limited to 'src/gallium/drivers/rbug/README')
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