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authorChristian König <[email protected]>2013-03-20 14:37:21 +0100
committerChristian König <[email protected]>2013-03-26 12:57:33 +0100
commit206f059e1fe5c1db374f6e79a2efcf6335060f77 (patch)
treec52deaee05b859c61e6094a982b765a8a2580fbb /src/gallium/drivers/radeonsi
parent86f6fc2f1dfa1c6eb7d79ef54112f085674bb1f5 (diff)
radeonsi: mark all loads as constant
Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c32
1 files changed, 25 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index f05f41eebdd..e78cc855400 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -59,6 +59,7 @@ struct si_shader_context
struct si_pipe_shader *shader;
struct si_shader_key key;
unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
+ LLVMValueRef const_md;
/* struct list_head inputs; */
/* unsigned * input_mappings *//* From TGSI to SI hw */
/* struct tgsi_shader_info info;*/
@@ -95,14 +96,18 @@ static struct si_shader_context * si_shader_context(
*
*/
static LLVMValueRef build_indexed_load(
- struct gallivm_state * gallivm,
+ struct si_shader_context * si_shader_ctx,
LLVMValueRef base_ptr,
LLVMValueRef offset)
{
+ struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
+
LLVMValueRef computed_ptr = LLVMBuildGEP(
- gallivm->builder, base_ptr, &offset, 1, "");
+ base->gallivm->builder, base_ptr, &offset, 1, "");
- return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
+ LLVMValueRef result = LLVMBuildLoad(base->gallivm->builder, computed_ptr, "");
+ LLVMSetMetadata(result, 1, si_shader_ctx->const_md);
+ return result;
}
static void declare_input_vs(
@@ -127,7 +132,7 @@ static void declare_input_vs(
t_offset = lp_build_const_int32(base->gallivm, input_index);
- t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
+ t_list = build_indexed_load(si_shader_ctx, t_list_ptr, t_offset);
/* Build the attribute offset */
attribute_offset = lp_build_const_int32(base->gallivm, 0);
@@ -362,7 +367,7 @@ static LLVMValueRef fetch_constant(
/* Load the resource descriptor */
ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
- args[0] = build_indexed_load(base->gallivm, ptr, bld_base->uint_bld.zero);
+ args[0] = build_indexed_load(si_shader_ctx, ptr, bld_base->uint_bld.zero);
args[1] = lp_build_const_int32(base->gallivm, (reg->Register.Index * 4 + swizzle) * 4);
if (reg->Register.Indirect) {
@@ -856,14 +861,14 @@ static void tex_fetch_args(
ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
offset = lp_build_const_int32(bld_base->base.gallivm,
emit_data->inst->Src[1].Register.Index);
- emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
+ emit_data->args[2] = build_indexed_load(si_shader_ctx,
ptr, offset);
/* Sampler */
ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
offset = lp_build_const_int32(bld_base->base.gallivm,
emit_data->inst->Src[1].Register.Index);
- emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
+ emit_data->args[3] = build_indexed_load(si_shader_ctx,
ptr, offset);
/* Dimensions */
@@ -910,6 +915,18 @@ static const struct lp_build_tgsi_action txl_action = {
.intr_name = "llvm.SI.samplel."
};
+static void create_meta_data(struct si_shader_context *si_shader_ctx)
+{
+ struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
+ LLVMValueRef args[3];
+
+ args[0] = LLVMMDStringInContext(gallivm->context, "const", 5);
+ args[1] = 0;
+ args[2] = lp_build_const_int32(gallivm, 1);
+
+ si_shader_ctx->const_md = LLVMMDNodeInContext(gallivm->context, args, 3);
+}
+
static void create_function(struct si_shader_context *si_shader_ctx)
{
struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
@@ -1005,6 +1022,7 @@ int si_pipe_shader_create(
si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
si_shader_ctx.rctx = rctx;
+ create_meta_data(&si_shader_ctx);
create_function(&si_shader_ctx);
shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;