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authorMarek Olšák <[email protected]>2017-05-31 22:04:29 +0200
committerMarek Olšák <[email protected]>2017-06-07 18:43:42 +0200
commit89b6c93ae3135a44b1aa2ce9285502a3898920bc (patch)
treefc4fd8d751b1dd244a40fbca9dc67400ce92999c /src/gallium/drivers/radeonsi
parent6f2947fa79f9480934b17cc913a8bcdfbe9ffe45 (diff)
util/u_queue: add an option to set the minimum thread priority
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 0c2f6b37dba..47426b41da6 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -890,7 +890,7 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
- 32, num_compiler_threads)) {
+ 32, num_compiler_threads, 0)) {
si_destroy_shader_cache(sscreen);
FREE(sscreen);
return NULL;