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authorMarek Olšák <[email protected]>2018-06-23 01:39:02 -0400
committerMarek Olšák <[email protected]>2018-06-28 22:27:25 -0400
commit0c554bc5d5f5bc181d157811abd074c033c8cf6f (patch)
treeca11d58890c9251304a87d249b6da78c6d92ba93 /src/gallium/drivers/radeonsi
parent7bac3b589cd542f037ab225797090b9da116eced (diff)
radeonsi: don't use malloc in si_generate_gs_copy_shader
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 74a1855c976..c6b91ba5cf3 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5728,20 +5728,14 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
struct si_shader_context ctx;
struct si_shader *shader;
LLVMBuilderRef builder;
- struct si_shader_output_values *outputs;
+ struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
struct tgsi_shader_info *gsinfo = &gs_selector->info;
int i, r;
- outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
-
- if (!outputs)
- return NULL;
shader = CALLOC_STRUCT(si_shader);
- if (!shader) {
- FREE(outputs);
+ if (!shader)
return NULL;
- }
/* We can leave the fence as permanently signaled because the GS copy
* shader only becomes visible globally after it has been compiled. */
@@ -5860,8 +5854,6 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
si_llvm_dispose(&ctx);
- FREE(outputs);
-
if (r != 0) {
FREE(shader);
shader = NULL;