diff options
author | Rhys Perry <[email protected]> | 2019-01-09 11:09:33 +0000 |
---|---|---|
committer | Rhys Perry <[email protected]> | 2019-01-09 14:57:07 +0000 |
commit | ee8488ea3b99ad0632e5eac6defcef0264d8782c (patch) | |
tree | c66684a488bbaf5917e463eb47f3d1cf598abe11 /src/gallium/drivers/radeonsi | |
parent | b8c4f523b40e3d9dbe1f81f2c69b31618f7a9b62 (diff) |
ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics
Fixes artifacts in World of Warcraft when Multi-sample Alpha-Test is
enabled with DXVK.
It also fixes artifacts with Fallout 4's god rays with DXVK.
Various piglit interpolateAt*() tests under NIR are also fixed.
v2: formatting fix
update commit message to include Fallout 4 and the Fixes tag
Fixes: f4e499ec791 ('radv: add initial non-conformant radv vulkan driver')
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106595
Signed-off-by: Rhys Perry <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_nir.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 64acf41679b..a1bc4cbd1aa 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -1011,6 +1011,9 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir) LLVMValueRef data[4]; unsigned loc = variable->data.location; + if (loc >= VARYING_SLOT_VAR0 && nir->info.stage == MESA_SHADER_FRAGMENT) + ctx->abi.fs_input_attr_indices[loc - VARYING_SLOT_VAR0] = input_idx / 4; + for (unsigned i = 0; i < attrib_count; i++) { /* Packed components share the same location so skip * them if we have already processed the location. |