diff options
author | Marek Olšák <[email protected]> | 2016-04-13 17:46:23 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-04-14 17:00:14 +0200 |
commit | 112291964e27c1e0e570cdff267306b4332af903 (patch) | |
tree | 31d58186aa4458febc3cc58cb4ae1065732d7060 /src/gallium/drivers/radeonsi | |
parent | ffe44d0283e2a987d2083b75e045316ac2898c40 (diff) |
radeonsi: don't overwrite the scratch offset in shader prologs
Prologs only look at num_input_sgprs.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index e180fc89d51..c26960b1ca3 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -5839,6 +5839,10 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, radeon_llvm_dispose(&ctx.radeon_bld); + /* Add the scratch offset to input SGPRs. */ + if (shader->config.scratch_bytes_per_wave) + shader->info.num_input_sgprs += 1; /* scratch byte offset */ + /* Calculate the number of fragment input VGPRs. */ if (ctx.type == TGSI_PROCESSOR_FRAGMENT) { shader->info.num_input_vgprs = 0; @@ -6765,9 +6769,6 @@ static void si_fix_num_sgprs(struct si_shader *shader) { unsigned min_sgprs = shader->info.num_input_sgprs + 2; /* VCC */ - if (shader->config.scratch_bytes_per_wave) - min_sgprs += 1; /* scratch wave offset */ - shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs); } |