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authorChristian König <[email protected]>2012-08-01 15:20:07 +0200
committerChristian König <[email protected]>2012-08-02 11:22:52 +0200
commit92b96a883f5ed53d88ec148c8212c5a8348e97ab (patch)
treec4ed1ea133cad204da29fa4c88cbeec7895a82a5 /src/gallium/drivers/radeonsi
parent9b7dc5e81cfebeb6a61f3fee704bfec3fa6d6e77 (diff)
radeonsi: fix texture loads from sampler > 0
The backend is multiplying the offset by the numbers of elements anyway, so doing it twice just makes everything crash. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index f90fd1dde30..81b44a772ab 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -529,14 +529,14 @@ static void tex_fetch_args(
/* Resource */
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
offset = lp_build_const_int32(bld_base->base.gallivm,
- 8 * emit_data->inst->Src[1].Register.Index);
+ emit_data->inst->Src[1].Register.Index);
emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
ptr, offset);
/* Sampler */
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
offset = lp_build_const_int32(bld_base->base.gallivm,
- 4 * emit_data->inst->Src[1].Register.Index);
+ emit_data->inst->Src[1].Register.Index);
emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
ptr, offset);