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authorMarek Olšák <[email protected]>2019-01-10 14:32:42 -0500
committerMarek Olšák <[email protected]>2019-01-22 11:59:27 -0500
commit4c4c8bb1f047234d738ab9bb70938bee4733ed2e (patch)
tree1b513ed848720e753abfea2f25dbea35efdb95d7 /src/gallium/drivers/radeonsi
parentcaa2dcd7309311c3f707b1855c7e30c1c72818e2 (diff)
radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
This fixes an assertion failure with GL CTS when cts-runner is used. (not a specific test) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108877 Cc: 18.3 <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_viewport.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_viewport.c b/src/gallium/drivers/radeonsi/si_state_viewport.c
index 76c56447eb0..dac90df1c4f 100644
--- a/src/gallium/drivers/radeonsi/si_state_viewport.c
+++ b/src/gallium/drivers/radeonsi/si_state_viewport.c
@@ -146,6 +146,8 @@ static void si_emit_one_scissor(struct si_context *ctx,
S_028254_BR_Y(final.maxy));
}
+#define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
+
static void si_emit_guardband(struct si_context *ctx)
{
const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
@@ -179,13 +181,12 @@ static void si_emit_guardband(struct si_context *ctx)
int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
- const unsigned hw_screen_offset_max = 8176;
/* SI-CI need to align the offset to an ubertile consisting of all SEs. */
const unsigned hw_screen_offset_alignment =
ctx->chip_class >= VI ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
- hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, hw_screen_offset_max);
- hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, hw_screen_offset_max);
+ hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+ hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
/* Align the screen offset by dropping the low bits. */
hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
@@ -332,6 +333,20 @@ static void si_set_viewport_states(struct pipe_context *pctx,
unsigned h = scissor->maxy - scissor->miny;
unsigned max_extent = MAX2(w, h);
+ unsigned center_x = (scissor->maxx + scissor->minx) / 2;
+ unsigned center_y = (scissor->maxy + scissor->miny) / 2;
+ unsigned max_center = MAX2(center_x, center_y);
+
+ /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose
+ * center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
+ * (for example, a 1x1 viewport in the lower right corner of
+ * 16Kx16K) Such viewports need a greater guardband, so they
+ * have to use a worse quantization mode.
+ */
+ unsigned distance_off_center =
+ MAX2(0, (int)max_center - MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+ max_extent += distance_off_center;
+
/* Determine the best quantization mode (subpixel precision),
* but also leave enough space for the guardband.
*