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authorTom Stellard <[email protected]>2014-07-14 16:49:08 -0400
committerTom Stellard <[email protected]>2014-07-21 10:00:09 -0400
commit9ba3105e0a4b186d6b1ee4c23886a3c4cd0a3543 (patch)
treed2bc36a2b8ed1d69765b4444dd439c1d15a70698 /src/gallium/drivers/radeonsi
parent01c21c459f02b7540ea4e32e03c1e7b1acbd3fe6 (diff)
radeonsi: Read rodata from ELF and append it to the end of shaders
The is used for programs that have arrays of constants that are accessed using dynamic indices. The shader will compute the base address of the constants and then access them using SMRD instructions.
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 4c3e83f9605..be18dfc88c7 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2558,6 +2558,7 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
bool dump = r600_can_dump_shader(&sctx->screen->b,
shader->selector ? shader->selector->tokens : NULL);
const char * gpu_family = r600_get_llvm_processor_name(sctx->screen->b.family);
+ unsigned code_size;
/* Use LLVM to compile shader */
memset(&binary, 0, sizeof(binary));
@@ -2605,9 +2606,10 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
}
/* copy new shader */
+ code_size = binary.code_size + binary.rodata_size;
r600_resource_reference(&shader->bo, NULL);
shader->bo = si_resource_create_custom(sctx->b.b.screen, PIPE_USAGE_IMMUTABLE,
- binary.code_size);
+ code_size);
if (shader->bo == NULL) {
return -ENOMEM;
}
@@ -2617,13 +2619,22 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
for (i = 0; i < binary.code_size / 4; ++i) {
ptr[i] = util_cpu_to_le32((*(uint32_t*)(binary.code + i*4)));
}
+ ptr += (binary.code_size / 4);
+ for (i = 0; i < binary.rodata_size / 4; ++i) {
+ ptr[i] = util_cpu_to_le32((*(uint32_t*)(binary.rodata + i * 4)));
+ }
} else {
memcpy(ptr, binary.code, binary.code_size);
+ if (binary.rodata_size > 0) {
+ ptr += (binary.code_size / 4);
+ memcpy(ptr, binary.rodata, binary.rodata_size);
+ }
}
sctx->b.ws->buffer_unmap(shader->bo->cs_buf);
free(binary.code);
free(binary.config);
+ free(binary.rodata);
return r;
}