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authorMarek Olšák <[email protected]>2015-08-02 21:12:18 +0200
committerMarek Olšák <[email protected]>2015-08-06 20:44:37 +0200
commit30a7e0c021c3a77c20c6f041dc80b7dc90ad238f (patch)
tree6e534f5619e261ddc0d776da5e2fc576351257ae /src/gallium/drivers/radeonsi
parent70f5e49ba5ca8eb063a0d7db94fbef1585b21b2d (diff)
radeonsi: add a HUD query showing the number of shaders created
Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index f2c8d6c898f..fbcb0f4a1d8 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -653,6 +653,7 @@ static void *si_create_shader_state(struct pipe_context *ctx,
sel->tokens = tgsi_dup_tokens(state->tokens);
sel->so = state->stream_output;
tgsi_scan_shader(state->tokens, &sel->info);
+ p_atomic_inc(&sscreen->b.num_shaders_created);
switch (pipe_shader_type) {
case PIPE_SHADER_GEOMETRY: