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authorChristoph Bumiller <[email protected]>2013-04-12 13:42:01 +0200
committerChristoph Bumiller <[email protected]>2013-04-18 20:35:40 +0200
commit729abfd0f53c27ba58da95882bef985945933c65 (patch)
tree47623e71727be33fda952923809fb9b8391311ee /src/gallium/drivers/radeonsi
parent246ff8f887e10a2828fb43104a06ba6f2505b74d (diff)
st/mesa: optionally apply texture swizzle to border color v2
This is the only sane solution for nv50 and nvc0 (really, trust me), but since on other hardware the border colour is tightly coupled with texture state they'd have to undo the swizzle, so I've added a cap. The dependency of update_sampler on the texture updates was introduced to avoid doing the apply_depthmode to the swizzle twice. v2: Moved swizzling helper to u_format.c, extended the CAP to provide more accurate information.
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_pipe.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.c b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
index 5c25b2f98b3..4e97f51dbdc 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
@@ -380,6 +380,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
/* Stream output. */