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authorMarek Olšák <[email protected]>2013-09-24 13:56:27 +0200
committerMarek Olšák <[email protected]>2013-09-29 15:18:10 +0200
commit4e9aa6711f933f9c85c9fd09831060541bc2003a (patch)
treeae12d34e20970c4e4727c951d3ec0fc4c9d4bc1c /src/gallium/drivers/radeonsi
parente64633e8c3a5498998a45ab721bf80edca101cf5 (diff)
radeon: make texture logging more useful
This has been very useful for tracking down bugs in libdrm. The *_PRINT_TEXDEPTH environment variables were probably never used, so I removed them.
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_pipe.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.c b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
index 81cc22277c0..5016e13dab3 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
@@ -793,8 +793,6 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
return NULL;
}
- if (debug_get_bool_option("RADEON_PRINT_TEXDEPTH", FALSE))
- rscreen->b.debug_flags |= DBG_TEX_DEPTH;
if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;