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author | Eric Anholt <[email protected]> | 2018-12-17 12:54:42 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-12-19 10:27:26 -0800 |
commit | fcfb7f573c6f8e70e5213c5c0d9e1566d45eadd7 (patch) | |
tree | 144cece1f21c6ac808b55d196a047db240bf2a8b /src/gallium/drivers/radeonsi/si_texture.c | |
parent | 7c56b7a6eaa0b5823187a75853ab4ac6d5576c79 (diff) |
v3d: Load and store aligned utiles all at once.
This calls the expensive uif offset function once per utile, but it still
gets us a 212.218% +/- 2.41216% (n=10) win on 1024x1024 glTexImage over
calling it on each pixel.
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_texture.c')
0 files changed, 0 insertions, 0 deletions