diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2020-03-27 19:32:38 +0100 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-03-30 11:05:52 +0000 |
commit | d7008fe46a8f689ce4ee2b14b61dc39baebccaa8 (patch) | |
tree | 42bac3bd7c7db306cc5e5c40e2acef1bda96d2af /src/gallium/drivers/radeonsi/si_test_dma.c | |
parent | 53e5e802f88134492e4c88936f2d7a961cd431a5 (diff) |
radeonsi: switch to 3-spaces style
Generated automatically using clang-format and the following config:
AlignAfterOpenBracket: true
AlignConsecutiveMacros: true
AllowAllArgumentsOnNextLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: false
AlwaysBreakAfterReturnType: None
BasedOnStyle: LLVM
BraceWrapping:
AfterControlStatement: false
AfterEnum: true
AfterFunction: true
AfterStruct: false
BeforeElse: false
SplitEmptyFunction: true
BinPackArguments: true
BinPackParameters: true
BreakBeforeBraces: Custom
ColumnLimit: 100
ContinuationIndentWidth: 3
Cpp11BracedListStyle: false
Cpp11BracedListStyle: true
ForEachMacros:
- LIST_FOR_EACH_ENTRY
- LIST_FOR_EACH_ENTRY_SAFE
- util_dynarray_foreach
- nir_foreach_variable
- nir_foreach_variable_safe
- nir_foreach_register
- nir_foreach_register_safe
- nir_foreach_use
- nir_foreach_use_safe
- nir_foreach_if_use
- nir_foreach_if_use_safe
- nir_foreach_def
- nir_foreach_def_safe
- nir_foreach_phi_src
- nir_foreach_phi_src_safe
- nir_foreach_parallel_copy_entry
- nir_foreach_instr
- nir_foreach_instr_reverse
- nir_foreach_instr_safe
- nir_foreach_instr_reverse_safe
- nir_foreach_function
- nir_foreach_block
- nir_foreach_block_safe
- nir_foreach_block_reverse
- nir_foreach_block_reverse_safe
- nir_foreach_block_in_cf_node
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '<[[:alnum:].]+>'
Priority: 2
- Regex: '.*'
Priority: 1
IndentWidth: 3
PenaltyBreakBeforeFirstCallParameter: 1
PenaltyExcessCharacter: 100
SpaceAfterCStyleCast: false
SpaceBeforeCpp11BracedList: false
SpaceBeforeCtorInitializerColon: false
SpacesInContainerLiterals: false
Reviewed-by: Marek Olšák <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4319>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_test_dma.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_test_dma.c | 682 |
1 files changed, 328 insertions, 354 deletions
diff --git a/src/gallium/drivers/radeonsi/si_test_dma.c b/src/gallium/drivers/radeonsi/si_test_dma.c index f803448cfc6..7b4ecedbcba 100644 --- a/src/gallium/drivers/radeonsi/si_test_dma.c +++ b/src/gallium/drivers/radeonsi/si_test_dma.c @@ -26,8 +26,8 @@ /* This file implements randomized SDMA texture blit tests. */ #include "si_pipe.h" -#include "util/u_surface.h" #include "util/rand_xor.h" +#include "util/u_surface.h" static uint64_t seed_xorshift128plus[2]; @@ -36,382 +36,356 @@ static uint64_t seed_xorshift128plus[2]; /* The GPU blits are emulated on the CPU using these CPU textures. */ struct cpu_texture { - uint8_t *ptr; - uint64_t size; - uint64_t layer_stride; - unsigned stride; + uint8_t *ptr; + uint64_t size; + uint64_t layer_stride; + unsigned stride; }; -static void alloc_cpu_texture(struct cpu_texture *tex, - struct pipe_resource *templ) +static void alloc_cpu_texture(struct cpu_texture *tex, struct pipe_resource *templ) { - tex->stride = align(util_format_get_stride(templ->format, templ->width0), - RAND_NUM_SIZE); - tex->layer_stride = (uint64_t)tex->stride * templ->height0; - tex->size = tex->layer_stride * templ->array_size; - tex->ptr = malloc(tex->size); - assert(tex->ptr); + tex->stride = align(util_format_get_stride(templ->format, templ->width0), RAND_NUM_SIZE); + tex->layer_stride = (uint64_t)tex->stride * templ->height0; + tex->size = tex->layer_stride * templ->array_size; + tex->ptr = malloc(tex->size); + assert(tex->ptr); } -static void set_random_pixels(struct pipe_context *ctx, - struct pipe_resource *tex, - struct cpu_texture *cpu) +static void set_random_pixels(struct pipe_context *ctx, struct pipe_resource *tex, + struct cpu_texture *cpu) { - struct pipe_transfer *t; - uint8_t *map; - int x,y,z; - - map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_WRITE, - 0, 0, 0, tex->width0, tex->height0, - tex->array_size, &t); - assert(map); - - for (z = 0; z < tex->array_size; z++) { - for (y = 0; y < tex->height0; y++) { - uint64_t *ptr = (uint64_t*) - (map + t->layer_stride*z + t->stride*y); - uint64_t *ptr_cpu = (uint64_t*) - (cpu->ptr + cpu->layer_stride*z + cpu->stride*y); - unsigned size = cpu->stride / RAND_NUM_SIZE; - - assert(t->stride % RAND_NUM_SIZE == 0); - assert(cpu->stride % RAND_NUM_SIZE == 0); - - for (x = 0; x < size; x++) { - *ptr++ = *ptr_cpu++ = - rand_xorshift128plus(seed_xorshift128plus); - } - } - } - - pipe_transfer_unmap(ctx, t); + struct pipe_transfer *t; + uint8_t *map; + int x, y, z; + + map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_WRITE, 0, 0, 0, tex->width0, tex->height0, + tex->array_size, &t); + assert(map); + + for (z = 0; z < tex->array_size; z++) { + for (y = 0; y < tex->height0; y++) { + uint64_t *ptr = (uint64_t *)(map + t->layer_stride * z + t->stride * y); + uint64_t *ptr_cpu = (uint64_t *)(cpu->ptr + cpu->layer_stride * z + cpu->stride * y); + unsigned size = cpu->stride / RAND_NUM_SIZE; + + assert(t->stride % RAND_NUM_SIZE == 0); + assert(cpu->stride % RAND_NUM_SIZE == 0); + + for (x = 0; x < size; x++) { + *ptr++ = *ptr_cpu++ = rand_xorshift128plus(seed_xorshift128plus); + } + } + } + + pipe_transfer_unmap(ctx, t); } -static bool compare_textures(struct pipe_context *ctx, - struct pipe_resource *tex, - struct cpu_texture *cpu) +static bool compare_textures(struct pipe_context *ctx, struct pipe_resource *tex, + struct cpu_texture *cpu) { - struct pipe_transfer *t; - uint8_t *map; - int y,z; - bool pass = true; - unsigned stride = util_format_get_stride(tex->format, tex->width0); - - map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_READ, - 0, 0, 0, tex->width0, tex->height0, - tex->array_size, &t); - assert(map); - - for (z = 0; z < tex->array_size; z++) { - for (y = 0; y < tex->height0; y++) { - uint8_t *ptr = map + t->layer_stride*z + t->stride*y; - uint8_t *cpu_ptr = cpu->ptr + - cpu->layer_stride*z + cpu->stride*y; - - if (memcmp(ptr, cpu_ptr, stride)) { - pass = false; - goto done; - } - } - } + struct pipe_transfer *t; + uint8_t *map; + int y, z; + bool pass = true; + unsigned stride = util_format_get_stride(tex->format, tex->width0); + + map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_READ, 0, 0, 0, tex->width0, tex->height0, + tex->array_size, &t); + assert(map); + + for (z = 0; z < tex->array_size; z++) { + for (y = 0; y < tex->height0; y++) { + uint8_t *ptr = map + t->layer_stride * z + t->stride * y; + uint8_t *cpu_ptr = cpu->ptr + cpu->layer_stride * z + cpu->stride * y; + + if (memcmp(ptr, cpu_ptr, stride)) { + pass = false; + goto done; + } + } + } done: - pipe_transfer_unmap(ctx, t); - return pass; + pipe_transfer_unmap(ctx, t); + return pass; } static enum pipe_format choose_format() { - enum pipe_format formats[] = { - PIPE_FORMAT_R8_UINT, - PIPE_FORMAT_R16_UINT, - PIPE_FORMAT_R32_UINT, - PIPE_FORMAT_R32G32_UINT, - PIPE_FORMAT_R32G32B32A32_UINT, - PIPE_FORMAT_G8R8_B8R8_UNORM, - }; - return formats[rand() % ARRAY_SIZE(formats)]; + enum pipe_format formats[] = { + PIPE_FORMAT_R8_UINT, PIPE_FORMAT_R16_UINT, PIPE_FORMAT_R32_UINT, + PIPE_FORMAT_R32G32_UINT, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_FORMAT_G8R8_B8R8_UNORM, + }; + return formats[rand() % ARRAY_SIZE(formats)]; } -static const char *array_mode_to_string(struct si_screen *sscreen, - struct radeon_surf *surf) +static const char *array_mode_to_string(struct si_screen *sscreen, struct radeon_surf *surf) { - if (sscreen->info.chip_class >= GFX9) { - switch (surf->u.gfx9.surf.swizzle_mode) { - case 0: - return " LINEAR"; - case 21: - return " 4KB_S_X"; - case 22: - return " 4KB_D_X"; - case 25: - return "64KB_S_X"; - case 26: - return "64KB_D_X"; - default: - printf("Unhandled swizzle mode = %u\n", - surf->u.gfx9.surf.swizzle_mode); - return " UNKNOWN"; - } - } else { - switch (surf->u.legacy.level[0].mode) { - case RADEON_SURF_MODE_LINEAR_ALIGNED: - return "LINEAR_ALIGNED"; - case RADEON_SURF_MODE_1D: - return "1D_TILED_THIN1"; - case RADEON_SURF_MODE_2D: - return "2D_TILED_THIN1"; - default: - assert(0); - return " UNKNOWN"; - } - } + if (sscreen->info.chip_class >= GFX9) { + switch (surf->u.gfx9.surf.swizzle_mode) { + case 0: + return " LINEAR"; + case 21: + return " 4KB_S_X"; + case 22: + return " 4KB_D_X"; + case 25: + return "64KB_S_X"; + case 26: + return "64KB_D_X"; + default: + printf("Unhandled swizzle mode = %u\n", surf->u.gfx9.surf.swizzle_mode); + return " UNKNOWN"; + } + } else { + switch (surf->u.legacy.level[0].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + return "LINEAR_ALIGNED"; + case RADEON_SURF_MODE_1D: + return "1D_TILED_THIN1"; + case RADEON_SURF_MODE_2D: + return "2D_TILED_THIN1"; + default: + assert(0); + return " UNKNOWN"; + } + } } static unsigned generate_max_tex_side(unsigned max_tex_side) { - switch (rand() % 4) { - case 0: - /* Try to hit large sizes in 1/4 of the cases. */ - return max_tex_side; - case 1: - /* Try to hit 1D tiling in 1/4 of the cases. */ - return 128; - default: - /* Try to hit common sizes in 2/4 of the cases. */ - return 2048; - } + switch (rand() % 4) { + case 0: + /* Try to hit large sizes in 1/4 of the cases. */ + return max_tex_side; + case 1: + /* Try to hit 1D tiling in 1/4 of the cases. */ + return 128; + default: + /* Try to hit common sizes in 2/4 of the cases. */ + return 2048; + } } void si_test_dma(struct si_screen *sscreen) { - struct pipe_screen *screen = &sscreen->b; - struct pipe_context *ctx = screen->context_create(screen, NULL, 0); - struct si_context *sctx = (struct si_context*)ctx; - uint64_t max_alloc_size; - unsigned i, iterations, num_partial_copies, max_tex_side; - unsigned num_pass = 0, num_fail = 0; - - max_tex_side = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE); - - /* Max 128 MB allowed for both textures. */ - max_alloc_size = 128 * 1024 * 1024; - - /* the seed for random test parameters */ - srand(0x9b47d95b); - /* the seed for random pixel data */ - s_rand_xorshift128plus(seed_xorshift128plus, false); - - iterations = 1000000000; /* just kill it when you are bored */ - num_partial_copies = 30; - - /* These parameters are randomly generated per test: - * - whether to do one whole-surface copy or N partial copies per test - * - which tiling modes to use (LINEAR_ALIGNED, 1D, 2D) - * - which texture dimensions to use - * - whether to use VRAM (all tiling modes) and GTT (staging, linear - * only) allocations - * - random initial pixels in src - * - generate random subrectangle copies for partial blits - */ - for (i = 0; i < iterations; i++) { - struct pipe_resource tsrc = {}, tdst = {}, *src, *dst; - struct si_texture *sdst; - struct si_texture *ssrc; - struct cpu_texture src_cpu, dst_cpu; - unsigned max_width, max_height, max_depth, j, num; - unsigned gfx_blits = 0, dma_blits = 0, cs_blits = 0, max_tex_side_gen; - unsigned max_tex_layers; - bool pass; - bool do_partial_copies = rand() & 1; - - /* generate a random test case */ - tsrc.target = tdst.target = PIPE_TEXTURE_2D_ARRAY; - tsrc.depth0 = tdst.depth0 = 1; - - tsrc.format = tdst.format = choose_format(); - - max_tex_side_gen = generate_max_tex_side(max_tex_side); - max_tex_layers = rand() % 4 ? 1 : 5; - - tsrc.width0 = (rand() % max_tex_side_gen) + 1; - tsrc.height0 = (rand() % max_tex_side_gen) + 1; - tsrc.array_size = (rand() % max_tex_layers) + 1; - - if (tsrc.format == PIPE_FORMAT_G8R8_B8R8_UNORM) - tsrc.width0 = align(tsrc.width0, 2); - - /* Have a 1/4 chance of getting power-of-two dimensions. */ - if (rand() % 4 == 0) { - tsrc.width0 = util_next_power_of_two(tsrc.width0); - tsrc.height0 = util_next_power_of_two(tsrc.height0); - } - - if (!do_partial_copies) { - /* whole-surface copies only, same dimensions */ - tdst = tsrc; - } else { - max_tex_side_gen = generate_max_tex_side(max_tex_side); - max_tex_layers = rand() % 4 ? 1 : 5; - - /* many partial copies, dimensions can be different */ - tdst.width0 = (rand() % max_tex_side_gen) + 1; - tdst.height0 = (rand() % max_tex_side_gen) + 1; - tdst.array_size = (rand() % max_tex_layers) + 1; - - /* Have a 1/4 chance of getting power-of-two dimensions. */ - if (rand() % 4 == 0) { - tdst.width0 = util_next_power_of_two(tdst.width0); - tdst.height0 = util_next_power_of_two(tdst.height0); - } - } - - /* check texture sizes */ - if ((uint64_t) util_format_get_nblocks(tsrc.format, tsrc.width0, tsrc.height0) - * tsrc.array_size * util_format_get_blocksize(tsrc.format) + - (uint64_t) util_format_get_nblocks(tdst.format, tdst.width0, tdst.height0) - * tdst.array_size * util_format_get_blocksize(tdst.format) > - max_alloc_size) { - /* too large, try again */ - i--; - continue; - } - - /* VRAM + the tiling mode depends on dimensions (3/4 of cases), - * or GTT + linear only (1/4 of cases) - */ - tsrc.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; - tdst.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; - - /* Allocate textures (both the GPU and CPU copies). - * The CPU will emulate what the GPU should be doing. - */ - src = screen->resource_create(screen, &tsrc); - dst = screen->resource_create(screen, &tdst); - assert(src); - assert(dst); - sdst = (struct si_texture*)dst; - ssrc = (struct si_texture*)src; - alloc_cpu_texture(&src_cpu, &tsrc); - alloc_cpu_texture(&dst_cpu, &tdst); - - printf("%4u: dst = (%5u x %5u x %u, %s), " - " src = (%5u x %5u x %u, %s), format = %s, ", - i, tdst.width0, tdst.height0, tdst.array_size, - array_mode_to_string(sscreen, &sdst->surface), - tsrc.width0, tsrc.height0, tsrc.array_size, - array_mode_to_string(sscreen, &ssrc->surface), - util_format_description(tsrc.format)->name); - fflush(stdout); - - /* set src pixels */ - set_random_pixels(ctx, src, &src_cpu); - - /* clear dst pixels */ - uint32_t zero = 0; - si_clear_buffer(sctx, dst, 0, sdst->surface.surf_size, &zero, 4, - SI_COHERENCY_SHADER, false); - memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size); - - /* preparation */ - max_width = MIN2(tsrc.width0, tdst.width0); - max_height = MIN2(tsrc.height0, tdst.height0); - max_depth = MIN2(tsrc.array_size, tdst.array_size); - - num = do_partial_copies ? num_partial_copies : 1; - for (j = 0; j < num; j++) { - int width, height, depth; - int srcx, srcy, srcz, dstx, dsty, dstz; - struct pipe_box box; - unsigned old_num_draw_calls = sctx->num_draw_calls; - unsigned old_num_dma_calls = sctx->num_dma_calls; - unsigned old_num_cs_calls = sctx->num_compute_calls; - - if (!do_partial_copies) { - /* copy whole src to dst */ - width = max_width; - height = max_height; - depth = max_depth; - - srcx = srcy = srcz = dstx = dsty = dstz = 0; - } else { - /* random sub-rectangle copies from src to dst */ - depth = (rand() % max_depth) + 1; - srcz = rand() % (tsrc.array_size - depth + 1); - dstz = rand() % (tdst.array_size - depth + 1); - - /* special code path to hit the tiled partial copies */ - if (!ssrc->surface.is_linear && - !sdst->surface.is_linear && - rand() & 1) { - if (max_width < 8 || max_height < 8) - continue; - width = ((rand() % (max_width / 8)) + 1) * 8; - height = ((rand() % (max_height / 8)) + 1) * 8; - - srcx = rand() % (tsrc.width0 - width + 1) & ~0x7; - srcy = rand() % (tsrc.height0 - height + 1) & ~0x7; - - dstx = rand() % (tdst.width0 - width + 1) & ~0x7; - dsty = rand() % (tdst.height0 - height + 1) & ~0x7; - } else { - /* just make sure that it doesn't divide by zero */ - assert(max_width > 0 && max_height > 0); - - width = (rand() % max_width) + 1; - height = (rand() % max_height) + 1; - - srcx = rand() % (tsrc.width0 - width + 1); - srcy = rand() % (tsrc.height0 - height + 1); - - dstx = rand() % (tdst.width0 - width + 1); - dsty = rand() % (tdst.height0 - height + 1); - } - - /* special code path to hit out-of-bounds reads in L2T */ - if (ssrc->surface.is_linear && - !sdst->surface.is_linear && - rand() % 4 == 0) { - srcx = 0; - srcy = 0; - srcz = 0; - } - } - - /* GPU copy */ - u_box_3d(srcx, srcy, srcz, width, height, depth, &box); - sctx->dma_copy(ctx, dst, 0, dstx, dsty, dstz, src, 0, &box); - - /* See which engine was used. */ - gfx_blits += sctx->num_draw_calls > old_num_draw_calls; - dma_blits += sctx->num_dma_calls > old_num_dma_calls; - cs_blits += sctx->num_compute_calls > old_num_cs_calls; - - /* CPU copy */ - util_copy_box(dst_cpu.ptr, tdst.format, dst_cpu.stride, - dst_cpu.layer_stride, - dstx, dsty, dstz, width, height, depth, - src_cpu.ptr, src_cpu.stride, - src_cpu.layer_stride, - srcx, srcy, srcz); - } - - pass = compare_textures(ctx, dst, &dst_cpu); - if (pass) - num_pass++; - else - num_fail++; - - printf("BLITs: GFX = %2u, DMA = %2u, CS = %2u, %s [%u/%u]\n", - gfx_blits, dma_blits, cs_blits, pass ? "pass" : "fail", - num_pass, num_pass+num_fail); - - /* cleanup */ - pipe_resource_reference(&src, NULL); - pipe_resource_reference(&dst, NULL); - free(src_cpu.ptr); - free(dst_cpu.ptr); - } - - ctx->destroy(ctx); - exit(0); + struct pipe_screen *screen = &sscreen->b; + struct pipe_context *ctx = screen->context_create(screen, NULL, 0); + struct si_context *sctx = (struct si_context *)ctx; + uint64_t max_alloc_size; + unsigned i, iterations, num_partial_copies, max_tex_side; + unsigned num_pass = 0, num_fail = 0; + + max_tex_side = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE); + + /* Max 128 MB allowed for both textures. */ + max_alloc_size = 128 * 1024 * 1024; + + /* the seed for random test parameters */ + srand(0x9b47d95b); + /* the seed for random pixel data */ + s_rand_xorshift128plus(seed_xorshift128plus, false); + + iterations = 1000000000; /* just kill it when you are bored */ + num_partial_copies = 30; + + /* These parameters are randomly generated per test: + * - whether to do one whole-surface copy or N partial copies per test + * - which tiling modes to use (LINEAR_ALIGNED, 1D, 2D) + * - which texture dimensions to use + * - whether to use VRAM (all tiling modes) and GTT (staging, linear + * only) allocations + * - random initial pixels in src + * - generate random subrectangle copies for partial blits + */ + for (i = 0; i < iterations; i++) { + struct pipe_resource tsrc = {}, tdst = {}, *src, *dst; + struct si_texture *sdst; + struct si_texture *ssrc; + struct cpu_texture src_cpu, dst_cpu; + unsigned max_width, max_height, max_depth, j, num; + unsigned gfx_blits = 0, dma_blits = 0, cs_blits = 0, max_tex_side_gen; + unsigned max_tex_layers; + bool pass; + bool do_partial_copies = rand() & 1; + + /* generate a random test case */ + tsrc.target = tdst.target = PIPE_TEXTURE_2D_ARRAY; + tsrc.depth0 = tdst.depth0 = 1; + + tsrc.format = tdst.format = choose_format(); + + max_tex_side_gen = generate_max_tex_side(max_tex_side); + max_tex_layers = rand() % 4 ? 1 : 5; + + tsrc.width0 = (rand() % max_tex_side_gen) + 1; + tsrc.height0 = (rand() % max_tex_side_gen) + 1; + tsrc.array_size = (rand() % max_tex_layers) + 1; + + if (tsrc.format == PIPE_FORMAT_G8R8_B8R8_UNORM) + tsrc.width0 = align(tsrc.width0, 2); + + /* Have a 1/4 chance of getting power-of-two dimensions. */ + if (rand() % 4 == 0) { + tsrc.width0 = util_next_power_of_two(tsrc.width0); + tsrc.height0 = util_next_power_of_two(tsrc.height0); + } + + if (!do_partial_copies) { + /* whole-surface copies only, same dimensions */ + tdst = tsrc; + } else { + max_tex_side_gen = generate_max_tex_side(max_tex_side); + max_tex_layers = rand() % 4 ? 1 : 5; + + /* many partial copies, dimensions can be different */ + tdst.width0 = (rand() % max_tex_side_gen) + 1; + tdst.height0 = (rand() % max_tex_side_gen) + 1; + tdst.array_size = (rand() % max_tex_layers) + 1; + + /* Have a 1/4 chance of getting power-of-two dimensions. */ + if (rand() % 4 == 0) { + tdst.width0 = util_next_power_of_two(tdst.width0); + tdst.height0 = util_next_power_of_two(tdst.height0); + } + } + + /* check texture sizes */ + if ((uint64_t)util_format_get_nblocks(tsrc.format, tsrc.width0, tsrc.height0) * + tsrc.array_size * util_format_get_blocksize(tsrc.format) + + (uint64_t)util_format_get_nblocks(tdst.format, tdst.width0, tdst.height0) * + tdst.array_size * util_format_get_blocksize(tdst.format) > + max_alloc_size) { + /* too large, try again */ + i--; + continue; + } + + /* VRAM + the tiling mode depends on dimensions (3/4 of cases), + * or GTT + linear only (1/4 of cases) + */ + tsrc.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; + tdst.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; + + /* Allocate textures (both the GPU and CPU copies). + * The CPU will emulate what the GPU should be doing. + */ + src = screen->resource_create(screen, &tsrc); + dst = screen->resource_create(screen, &tdst); + assert(src); + assert(dst); + sdst = (struct si_texture *)dst; + ssrc = (struct si_texture *)src; + alloc_cpu_texture(&src_cpu, &tsrc); + alloc_cpu_texture(&dst_cpu, &tdst); + + printf("%4u: dst = (%5u x %5u x %u, %s), " + " src = (%5u x %5u x %u, %s), format = %s, ", + i, tdst.width0, tdst.height0, tdst.array_size, + array_mode_to_string(sscreen, &sdst->surface), tsrc.width0, tsrc.height0, + tsrc.array_size, array_mode_to_string(sscreen, &ssrc->surface), + util_format_description(tsrc.format)->name); + fflush(stdout); + + /* set src pixels */ + set_random_pixels(ctx, src, &src_cpu); + + /* clear dst pixels */ + uint32_t zero = 0; + si_clear_buffer(sctx, dst, 0, sdst->surface.surf_size, &zero, 4, SI_COHERENCY_SHADER, false); + memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size); + + /* preparation */ + max_width = MIN2(tsrc.width0, tdst.width0); + max_height = MIN2(tsrc.height0, tdst.height0); + max_depth = MIN2(tsrc.array_size, tdst.array_size); + + num = do_partial_copies ? num_partial_copies : 1; + for (j = 0; j < num; j++) { + int width, height, depth; + int srcx, srcy, srcz, dstx, dsty, dstz; + struct pipe_box box; + unsigned old_num_draw_calls = sctx->num_draw_calls; + unsigned old_num_dma_calls = sctx->num_dma_calls; + unsigned old_num_cs_calls = sctx->num_compute_calls; + + if (!do_partial_copies) { + /* copy whole src to dst */ + width = max_width; + height = max_height; + depth = max_depth; + + srcx = srcy = srcz = dstx = dsty = dstz = 0; + } else { + /* random sub-rectangle copies from src to dst */ + depth = (rand() % max_depth) + 1; + srcz = rand() % (tsrc.array_size - depth + 1); + dstz = rand() % (tdst.array_size - depth + 1); + + /* special code path to hit the tiled partial copies */ + if (!ssrc->surface.is_linear && !sdst->surface.is_linear && rand() & 1) { + if (max_width < 8 || max_height < 8) + continue; + width = ((rand() % (max_width / 8)) + 1) * 8; + height = ((rand() % (max_height / 8)) + 1) * 8; + + srcx = rand() % (tsrc.width0 - width + 1) & ~0x7; + srcy = rand() % (tsrc.height0 - height + 1) & ~0x7; + + dstx = rand() % (tdst.width0 - width + 1) & ~0x7; + dsty = rand() % (tdst.height0 - height + 1) & ~0x7; + } else { + /* just make sure that it doesn't divide by zero */ + assert(max_width > 0 && max_height > 0); + + width = (rand() % max_width) + 1; + height = (rand() % max_height) + 1; + + srcx = rand() % (tsrc.width0 - width + 1); + srcy = rand() % (tsrc.height0 - height + 1); + + dstx = rand() % (tdst.width0 - width + 1); + dsty = rand() % (tdst.height0 - height + 1); + } + + /* special code path to hit out-of-bounds reads in L2T */ + if (ssrc->surface.is_linear && !sdst->surface.is_linear && rand() % 4 == 0) { + srcx = 0; + srcy = 0; + srcz = 0; + } + } + + /* GPU copy */ + u_box_3d(srcx, srcy, srcz, width, height, depth, &box); + sctx->dma_copy(ctx, dst, 0, dstx, dsty, dstz, src, 0, &box); + + /* See which engine was used. */ + gfx_blits += sctx->num_draw_calls > old_num_draw_calls; + dma_blits += sctx->num_dma_calls > old_num_dma_calls; + cs_blits += sctx->num_compute_calls > old_num_cs_calls; + + /* CPU copy */ + util_copy_box(dst_cpu.ptr, tdst.format, dst_cpu.stride, dst_cpu.layer_stride, dstx, dsty, + dstz, width, height, depth, src_cpu.ptr, src_cpu.stride, + src_cpu.layer_stride, srcx, srcy, srcz); + } + + pass = compare_textures(ctx, dst, &dst_cpu); + if (pass) + num_pass++; + else + num_fail++; + + printf("BLITs: GFX = %2u, DMA = %2u, CS = %2u, %s [%u/%u]\n", gfx_blits, dma_blits, cs_blits, + pass ? "pass" : "fail", num_pass, num_pass + num_fail); + + /* cleanup */ + pipe_resource_reference(&src, NULL); + pipe_resource_reference(&dst, NULL); + free(src_cpu.ptr); + free(dst_cpu.ptr); + } + + ctx->destroy(ctx); + exit(0); } |