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authorMarek Olšák <[email protected]>2019-09-26 19:54:09 -0400
committerMarek Olšák <[email protected]>2019-10-15 21:52:09 -0400
commit268e0e01f372ccbb3501ce57084acbe18cb4a196 (patch)
tree9c3a8d20d804a352efbf5664a78840a80335e64f /src/gallium/drivers/radeonsi/si_state_shaders.c
parent923aa3918c08660fdfc43641ca887cfaa098a669 (diff)
radeonsi/nir: simplify si_lower_nir signature
just a cleanup
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_shaders.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index b2071a21b31..04ff331444b 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -2473,7 +2473,7 @@ static void si_init_shader_selector_async(void *job, int thread_index)
compiler = &sscreen->compiler[thread_index];
if (sel->nir)
- si_lower_nir(sel);
+ si_lower_nir(sel->screen, sel->nir);
/* Compile the main shader part for use with a prolog and/or epilog.
* If this fails, the driver will try to compile a monolithic shader