diff options
author | Timothy Arceri <[email protected]> | 2017-08-23 16:33:00 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-08-25 13:20:29 +1000 |
commit | ea2515d780a40599036ff50b572d309e69635d20 (patch) | |
tree | 59e522c374888ab726219ac72bfb5b81537fcd0b /src/gallium/drivers/radeonsi/si_state_shaders.c | |
parent | 07018d49dc95b0a9cf7b22c33af2286c36583e82 (diff) |
glsl: pass shader source keys to the disk cache
We don't actually write them to disk here. That will happen in the
following commit.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_shaders.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index af432e0b3c7..35bc0db74e8 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -213,7 +213,7 @@ static bool si_shader_cache_insert_shader(struct si_screen *sscreen, disk_cache_compute_key(sscreen->b.disk_shader_cache, tgsi_binary, *((uint32_t *)tgsi_binary), key); disk_cache_put(sscreen->b.disk_shader_cache, key, hw_binary, - *((uint32_t *) hw_binary)); + *((uint32_t *) hw_binary), NULL); } return true; |