diff options
author | Marek Olšák <[email protected]> | 2017-10-05 21:29:35 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-10-07 18:26:35 +0200 |
commit | 5a47abb63e11853bf1f2f72e3c5371a720346b7d (patch) | |
tree | efc8b6a9515e7fd7553bd170cd7de91933c2ad0e /src/gallium/drivers/radeonsi/si_state_shaders.c | |
parent | 76ef08f6eee6abc9eb9b66b7b183927e4aed8d64 (diff) |
radeonsi: don't change viewport for blits, use window-space positions
The viewport state was an identity anyway.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_shaders.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 90c3cf7e631..40a76c85f3f 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -3442,6 +3442,7 @@ void *si_get_blit_vs(struct si_context *sctx, enum blitter_attrib_type type, /* Tell the shader to load VS inputs from SGPRs: */ ureg_property(ureg, TGSI_PROPERTY_VS_BLIT_SGPRS, vs_blit_property); + ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true); /* This is just a pass-through shader with 1-3 MOV instructions. */ ureg_MOV(ureg, |