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authorMarek Olšák <[email protected]>2019-04-17 11:43:14 -0400
committerMarek Olšák <[email protected]>2019-04-25 11:49:38 -0400
commitbc0d92450757ed2f583fef0a459c53b1ecd13ae6 (patch)
tree73a836131bf64fa26f291271d73bc0c7e78e740b /src/gallium/drivers/radeonsi/si_state.h
parent5d310015c57536224600252e4ceadcf964bfc4fa (diff)
radeonsi/gfx9: set that window_rectangles always roll the context
Cc: 19.0 <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index b0802416c73..c15ce5cdf1f 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -224,7 +224,8 @@ static inline unsigned si_atoms_that_always_roll_context(void)
SI_ATOM_BIT(scissors) |
SI_ATOM_BIT(viewports) |
SI_ATOM_BIT(stencil_ref) |
- SI_ATOM_BIT(scratch_state));
+ SI_ATOM_BIT(scratch_state) |
+ SI_ATOM_BIT(window_rectangles));
}
struct si_shader_data {