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authorMarek Olšák <[email protected]>2014-09-17 22:44:22 +0200
committerMarek Olšák <[email protected]>2014-09-24 14:48:02 +0200
commit1abb1a97b0559b103c4a458def317c6440491a76 (patch)
tree62e6d35683d2fc36d2c464302b9592cbeee1489c /src/gallium/drivers/radeonsi/si_state.c
parente29353ff20a2761a5a1caeaed78398557797207c (diff)
radeonsi: don't pass the context to the shader translator
This should prevent accessing context state there. Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 37774d7ba58..2aa9aad2e07 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2287,7 +2287,7 @@ int si_shader_select(struct pipe_context *ctx,
shader->next_variant = sel->current;
sel->current = shader;
- r = si_shader_create(ctx, shader);
+ r = si_shader_create((struct si_screen*)ctx->screen, shader);
if (unlikely(r)) {
R600_ERR("Failed to build shader variant (type=%u) %d\n",
sel->type, r);