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authorMarek Olšák <[email protected]>2015-08-10 01:50:11 +0200
committerMarek Olšák <[email protected]>2015-08-13 01:25:26 +0200
commite7a52a5cb810de49a8282cb9f9caea5d554c3348 (patch)
treec2a208dbe6ef29c22eff4acfd53103bd33c13e07 /src/gallium/drivers/radeonsi/si_state.c
parent8e11be0ddb0920633c5fab8d6a6460b7591a2627 (diff)
radeonsi: add support for gl_PrimitiveID in the fragment shader
It must be obtained from the VS. The GS scenario A must be enabled for PrimID to be generated for the VS. + 4 piglits Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 1cac8041d61..701671b8d99 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -3136,7 +3136,6 @@ static void si_init_config(struct si_context *sctx)
si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
- si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, 0x0);
si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0);
si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);