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author | Marek Olšák <[email protected]> | 2016-01-27 00:33:07 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-02-21 21:08:57 +0100 |
commit | e1b21696a3c2c23ba401fab58ef042d31f7f6273 (patch) | |
tree | dfda3edb5070844e5711a0e91466391cdf629f73 /src/gallium/drivers/radeonsi/si_shader.h | |
parent | 70de433dea31c75a2e3f02ba3e060634ee66730d (diff) |
radeonsi: add VS epilog
It only exports the primitive ID.
Also used by TES when it's compiled as VS.
The VS input location of the primitive ID input is v2.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index e3ba4c7ca04..d7388a4ae91 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -274,6 +274,10 @@ union si_shader_part_key { unsigned num_input_sgprs:5; unsigned last_input:4; } vs_prolog; + struct { + struct si_vs_epilog_bits states; + unsigned prim_id_param_offset:5; + } vs_epilog; }; union si_shader_key { |