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authorNicolai Hähnle <[email protected]>2016-01-22 17:20:15 -0500
committerNicolai Hähnle <[email protected]>2016-01-25 10:16:00 -0500
commitc55b9499d5e3d2bb6772f0194b7556b87abf44b9 (patch)
tree5ad1b8ec572e67b7ab5d51b002dc645101967294 /src/gallium/drivers/radeonsi/si_shader.h
parenta7754ffd31bfdb92fcc9873fef0190c1c7a9ef4d (diff)
radeonsi: move is_gs_copy_shader to si_shader_context
It is only used during shader creation now, so no need to keep it around afterwards. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 50375e28ea4..c1512078a18 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -297,7 +297,6 @@ struct si_shader {
bool uses_instanceid;
unsigned nr_pos_exports;
unsigned nr_param_exports;
- bool is_gs_copy_shader;
bool dx10_clamp_mode; /* convert NaNs to 0 */
};