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authorMarek Olšák <[email protected]>2016-01-26 23:32:23 +0100
committerMarek Olšák <[email protected]>2016-02-09 21:19:51 +0100
commitdc5fc3c2f60b4c208369e0eddbf416af059d88c7 (patch)
treef444e32562ca274bce1335fe8c7254b127a9866f /src/gallium/drivers/radeonsi/si_shader.h
parentc1041366db7a8af64db5d426f48e253796b77e84 (diff)
radeonsi: make LLVM IR dumping less messy
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index e3d1f4f39a1..c42c51e0455 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -328,7 +328,8 @@ int si_compile_llvm(struct si_screen *sscreen,
LLVMTargetMachineRef tm,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
- unsigned processor);
+ unsigned processor,
+ const char *name);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);