diff options
author | Dave Airlie <[email protected]> | 2018-07-03 09:39:27 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2018-07-04 05:31:32 +1000 |
commit | 0eb65b49442888ec45895b1aa5c0f8087361364f (patch) | |
tree | d7736b08a985125065e553222fe56ea55c39d5ab /src/gallium/drivers/radeonsi/si_shader.h | |
parent | 887ba45c93b0a8cab664d1cd0bff104c862c479d (diff) |
radeonsi: rename si_compiler -> ac_llvm_compiler
As precursor to moving init to common code, just rename the struct
and move it.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 6b71b399437..ffe13b761d9 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -139,6 +139,7 @@ #include "ac_binary.h" #include "ac_llvm_build.h" +#include "ac_llvm_util.h" #include <stdio.h> @@ -317,18 +318,11 @@ enum { struct si_shader; -/* Per-thread persistent LLVM objects. */ -struct si_compiler { - LLVMTargetMachineRef tm; - LLVMTargetLibraryInfoRef target_library_info; - LLVMPassManagerRef passmgr; -}; - /* State of the context creating the shader object. */ struct si_compiler_ctx_state { /* Should only be used by si_init_shader_selector_async and * si_build_shader_variant if thread_index == -1 (non-threaded). */ - struct si_compiler *compiler; + struct ac_llvm_compiler *compiler; /* Used if thread_index == -1 or if debug.async is true. */ struct pipe_debug_callback debug; @@ -657,14 +651,14 @@ struct si_shader_part { /* si_shader.c */ struct si_shader * si_generate_gs_copy_shader(struct si_screen *sscreen, - struct si_compiler *compiler, + struct ac_llvm_compiler *compiler, struct si_shader_selector *gs_selector, struct pipe_debug_callback *debug); int si_compile_tgsi_shader(struct si_screen *sscreen, - struct si_compiler *compiler, + struct ac_llvm_compiler *compiler, struct si_shader *shader, struct pipe_debug_callback *debug); -int si_shader_create(struct si_screen *sscreen, struct si_compiler *compiler, +int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, struct pipe_debug_callback *debug); void si_shader_destroy(struct si_shader *shader); |