diff options
author | Marek Olšák <[email protected]> | 2016-02-22 00:40:04 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-03-01 00:18:19 +0100 |
commit | d0f3b524cdb8489a6872ba3639a13813de221fc2 (patch) | |
tree | c918a3180af2a75e4f0a8c58b156a7cb9d21a084 /src/gallium/drivers/radeonsi/si_shader.h | |
parent | 09bfbd43a0818c67cb0a6dd4437cc4946e0af5dc (diff) |
radeonsi: use re-Z
This can increase perf for shaders that kill pixels (kill, alpha-test,
alpha-to-coverage).
v2: add comments
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index ff5c24d8918..637d26488df 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -365,6 +365,7 @@ struct si_shader { struct r600_resource *scratch_bo; union si_shader_key key; bool is_binary_shared; + unsigned z_order; /* The following data is all that's needed for binary shaders. */ struct radeon_shader_binary binary; |