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author | Tom Stellard <[email protected]> | 2015-01-27 16:35:21 +0000 |
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committer | Tom Stellard <[email protected]> | 2015-01-28 21:03:46 +0000 |
commit | 5dcd97f25c217450c9e3e0441246187219a01eca (patch) | |
tree | f87149603f89629be89d684116af8681212216ef /src/gallium/drivers/radeonsi/si_shader.h | |
parent | 32206c5e560cea8c992ec983e7f5324493385ead (diff) |
radeonsi/compute: Allocate the scratch buffer during state creation
This moves scratch buffer allocation from si_launch_grid() to
si_create_compute_state(). This helps to reduce the overhead of
launching a kernel and also fixes a bug in the code that would cause
the scratch buffer to be too small if a kernel with smaller scratch size
was launched before a kernel with a larger scratch size.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
0 files changed, 0 insertions, 0 deletions