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authorMarek Olšák <[email protected]>2017-01-17 17:39:16 +0100
committerMarek Olšák <[email protected]>2017-01-18 19:51:31 +0100
commit3ae3be6dd44dbc5ac6ec847ce67c53c10479a75c (patch)
tree51695a67b5ab6dc054474274028dc230ff4015db /src/gallium/drivers/radeonsi/si_shader.h
parentb0cc55f29831638069407a4c1a5c809b26902ab6 (diff)
radeonsi: move shader pipe context state into a separate structure
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 758403518f6..5a24318b96f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -251,18 +251,26 @@ enum {
struct si_shader;
+/* State of the context creating the shader object. */
+struct si_compiler_ctx_state {
+ /* Should only be used by si_init_shader_selector_async and
+ * si_build_shader_variant if thread_index == -1 (non-threaded). */
+ LLVMTargetMachineRef tm;
+
+ /* Used if thread_index == -1 or if debug.async is true. */
+ struct pipe_debug_callback debug;
+
+ /* Used for creating the log string for gallium/ddebug. */
+ bool is_debug_context;
+};
+
/* A shader selector is a gallium CSO and contains shader variants and
* binaries for one TGSI program. This can be shared by multiple contexts.
*/
struct si_shader_selector {
struct si_screen *screen;
struct util_queue_fence ready;
-
- /* Should only be used by si_init_shader_selector_async
- * if thread_index == -1 (non-threaded). */
- LLVMTargetMachineRef tm;
- struct pipe_debug_callback debug;
- bool is_debug_context;
+ struct si_compiler_ctx_state compiler_ctx_state;
pipe_mutex mutex;
struct si_shader *first_variant; /* immutable after the first variant */