diff options
author | Nicolai Hähnle <[email protected]> | 2016-03-15 18:34:52 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-04-12 16:30:29 -0500 |
commit | e88018ffe5dd57e368d6c15946f014c5457bb74c (patch) | |
tree | df901fd18416b9cddf9865435e80f5cbb48057d1 /src/gallium/drivers/radeonsi/si_shader.c | |
parent | c495c0ad37dc6a4505a726e3ac0e3d83adc46d30 (diff) |
radeonsi: preload shader buffers in shaders
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 8f9a6212b43..9d74c2a0198 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -98,6 +98,7 @@ struct si_shader_context LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS]; LLVMValueRef lds; LLVMValueRef *constants[SI_NUM_CONST_BUFFERS]; + LLVMValueRef shader_buffers[SI_NUM_SHADER_BUFFERS]; LLVMValueRef sampler_views[SI_NUM_SAMPLERS]; LLVMValueRef sampler_states[SI_NUM_SAMPLERS]; LLVMValueRef fmasks[SI_NUM_USER_SAMPLERS]; @@ -4710,6 +4711,21 @@ static void preload_constants(struct si_shader_context *ctx) } } +static void preload_shader_buffers(struct si_shader_context *ctx) +{ + struct gallivm_state *gallivm = &ctx->radeon_bld.gallivm; + LLVMValueRef ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_SHADER_BUFFERS); + int buf, maxbuf; + + maxbuf = MIN2(ctx->shader->selector->info.file_max[TGSI_FILE_BUFFER], + SI_NUM_SHADER_BUFFERS - 1); + for (buf = 0; buf <= maxbuf; ++buf) { + ctx->shader_buffers[buf] = + build_indexed_load_const( + ctx, ptr, lp_build_const_int32(gallivm, buf)); + } +} + static void preload_samplers(struct si_shader_context *ctx) { struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base; @@ -5575,6 +5591,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, create_meta_data(&ctx); create_function(&ctx); preload_constants(&ctx); + preload_shader_buffers(&ctx); preload_samplers(&ctx); preload_images(&ctx); preload_streamout_buffers(&ctx); |