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authorMarek Olšák <[email protected]>2014-09-16 18:40:07 +0200
committerMarek Olšák <[email protected]>2014-09-24 14:48:02 +0200
commit8c37c16cbc4fd84bbb648cac2189b02633e3f806 (patch)
treeaf84f8ff6b09769c36006d6ac4b10aaa0991491a /src/gallium/drivers/radeonsi/si_shader.c
parent07c0b4d9b779dd43fcd3cfc119b1dc0150ab07d2 (diff)
radeonsi: merge si_pipe_shader into si_shader
One is part of the other anyway. Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 5893531f816..9b70a352f06 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -59,7 +59,7 @@ struct si_shader_context
struct radeon_llvm_context radeon_bld;
struct tgsi_parse_context parse;
struct tgsi_token * tokens;
- struct si_pipe_shader *shader;
+ struct si_shader *shader;
struct si_shader *gs_for_vs;
unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
int param_streamout_config;
@@ -220,7 +220,7 @@ static void declare_input_vs(
if (divisor) {
/* Build index from instance ID, start instance and divisor */
- si_shader_ctx->shader->shader.uses_instanceid = true;
+ si_shader_ctx->shader->uses_instanceid = true;
buffer_index = get_instance_index_for_fetch(&si_shader_ctx->radeon_bld, divisor);
} else {
/* Load the buffer index for vertices. */
@@ -257,7 +257,7 @@ static void declare_input_gs(
{
struct si_shader_context *si_shader_ctx =
si_shader_context(&radeon_bld->soa.bld_base);
- struct si_shader *shader = &si_shader_ctx->shader->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
si_store_shader_io_attribs(shader, decl);
@@ -273,7 +273,7 @@ static LLVMValueRef fetch_input_gs(
{
struct lp_build_context *base = &bld_base->base;
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct si_shader *shader = &si_shader_ctx->shader->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct gallivm_state *gallivm = base->gallivm;
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
@@ -352,7 +352,7 @@ static void declare_input_fs(
struct lp_build_context *base = &radeon_bld->soa.bld_base.base;
struct si_shader_context *si_shader_ctx =
si_shader_context(&radeon_bld->soa.bld_base);
- struct si_shader *shader = &si_shader_ctx->shader->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
struct lp_build_context *uint = &radeon_bld->soa.bld_base.uint_bld;
struct gallivm_state *gallivm = base->gallivm;
LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
@@ -782,7 +782,7 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
LLVMValueRef (*pos)[9], LLVMValueRef *out_elts)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct si_pipe_shader *shader = si_shader_ctx->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
struct lp_build_context *base = &bld_base->base;
struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
unsigned reg_index;
@@ -799,7 +799,7 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
if (!(shader->key.vs.ucps_enabled & (1 << reg_index)))
continue;
- shader->shader.clip_dist_write |= 0xf << (4 * reg_index);
+ shader->clip_dist_write |= 0xf << (4 * reg_index);
args[5] =
args[6] =
@@ -1052,7 +1052,7 @@ static void si_llvm_export_vs(struct lp_build_tgsi_context *bld_base,
unsigned noutput)
{
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
- struct si_shader * shader = &si_shader_ctx->shader->shader;
+ struct si_shader * shader = si_shader_ctx->shader;
struct lp_build_context * base = &bld_base->base;
struct lp_build_context * uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
@@ -1223,7 +1223,7 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
- struct si_shader *es = &si_shader_ctx->shader->shader;
+ struct si_shader *es = si_shader_ctx->shader;
struct si_shader *gs = si_shader_ctx->gs_for_vs;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
@@ -1296,7 +1296,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
- struct si_pipe_shader *shader = si_shader_ctx->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
struct si_shader_output_values *outputs = NULL;
unsigned noutput = 0;
@@ -1312,7 +1312,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
continue;
- i = si_store_shader_io_attribs(&shader->shader, d);
+ i = si_store_shader_io_attribs(shader, d);
if (i < 0)
continue;
@@ -1340,7 +1340,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
- struct si_shader * shader = &si_shader_ctx->shader->shader;
+ struct si_shader * shader = si_shader_ctx->shader;
struct lp_build_context * base = &bld_base->base;
struct lp_build_context * uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
@@ -2185,7 +2185,7 @@ static void si_llvm_emit_vertex(
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context *uint = &bld_base->uint_bld;
- struct si_shader *shader = &si_shader_ctx->shader->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef soffset = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
@@ -2321,7 +2321,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
{
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
- struct si_pipe_shader *shader = si_shader_ctx->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
LLVMTypeRef params[SI_NUM_PARAMS], f32, i8, i32, v2i32, v3i32, v16i8, v4i32, v8i32;
unsigned i, last_sgpr, num_params;
@@ -2546,7 +2546,7 @@ static void preload_streamout_buffers(struct si_shader_context *si_shader_ctx)
}
}
-int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
+int si_compile_llvm(struct si_context *sctx, struct si_shader *shader,
LLVMModuleRef mod)
{
unsigned r; /* llvm_compile result */
@@ -2642,8 +2642,8 @@ static int si_generate_gs_copy_shader(struct si_context *sctx,
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct lp_build_context *base = &bld_base->base;
struct lp_build_context *uint = &bld_base->uint_bld;
- struct si_shader *shader = &si_shader_ctx->shader->shader;
- struct si_shader *gs = &si_shader_ctx->shader->selector->current->shader;
+ struct si_shader *shader = si_shader_ctx->shader;
+ struct si_shader *gs = si_shader_ctx->shader->selector->current;
struct si_shader_output_values *outputs;
LLVMValueRef t_list_ptr, t_list;
LLVMValueRef args[9];
@@ -2725,7 +2725,7 @@ static int si_generate_gs_copy_shader(struct si_context *sctx,
int si_pipe_shader_create(
struct pipe_context *ctx,
- struct si_pipe_shader *shader)
+ struct si_shader *shader)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_pipe_shader_selector *sel = shader->selector;
@@ -2743,9 +2743,9 @@ int si_pipe_shader_create(
si_dump_streamout(&sel->so);
}
- assert(shader->shader.noutput == 0);
- assert(shader->shader.nparam == 0);
- assert(shader->shader.ninput == 0);
+ assert(shader->noutput == 0);
+ assert(shader->nparam == 0);
+ assert(shader->ninput == 0);
memset(&si_shader_ctx, 0, sizeof(si_shader_ctx));
radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
@@ -2756,7 +2756,7 @@ int si_pipe_shader_create(
if (shader_info.uses_kill)
shader->db_shader_control |= S_02880C_KILL_ENABLE(1);
- shader->shader.uses_instanceid = shader_info.uses_instanceid;
+ shader->uses_instanceid = shader_info.uses_instanceid;
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
@@ -2789,7 +2789,7 @@ int si_pipe_shader_create(
case TGSI_PROCESSOR_VERTEX:
si_shader_ctx.radeon_bld.load_input = declare_input_vs;
if (shader->key.vs.as_es) {
- si_shader_ctx.gs_for_vs = &sctx->gs_shader->current->shader;
+ si_shader_ctx.gs_for_vs = sctx->gs_shader->current;
bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
} else {
bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
@@ -2805,13 +2805,13 @@ int si_pipe_shader_create(
for (i = 0; i < shader_info.num_properties; i++) {
switch (shader_info.properties[i].name) {
case TGSI_PROPERTY_GS_INPUT_PRIM:
- shader->shader.gs_input_prim = shader_info.properties[i].data[0];
+ shader->gs_input_prim = shader_info.properties[i].data[0];
break;
case TGSI_PROPERTY_GS_OUTPUT_PRIM:
- shader->shader.gs_output_prim = shader_info.properties[i].data[0];
+ shader->gs_output_prim = shader_info.properties[i].data[0];
break;
case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES:
- shader->shader.gs_max_out_vertices = shader_info.properties[i].data[0];
+ shader->gs_max_out_vertices = shader_info.properties[i].data[0];
break;
}
}
@@ -2875,7 +2875,7 @@ int si_pipe_shader_create(
radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
- shader->gs_copy_shader = CALLOC_STRUCT(si_pipe_shader);
+ shader->gs_copy_shader = CALLOC_STRUCT(si_shader);
shader->gs_copy_shader->selector = shader->selector;
shader->gs_copy_shader->key = shader->key;
si_shader_ctx.shader = shader->gs_copy_shader;
@@ -2897,7 +2897,7 @@ out:
return r;
}
-void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
+void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_shader *shader)
{
r600_resource_reference(&shader->bo, NULL);
}