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authorMarek Olšák <[email protected]>2015-12-27 23:22:14 +0100
committerMarek Olšák <[email protected]>2016-01-03 22:41:16 +0100
commitb6d95248f0c423dfde573617cffddb4fa2d3c8ab (patch)
tree780485e2f687a0fcdf06c14aa89dbd551cf4edcf /src/gallium/drivers/radeonsi/si_shader.c
parent7fa6bb47e3a19f4ad745f7a9fc77d24c7482d045 (diff)
radeonsi: move si_shader_binary_upload out of si_shader_binary_read
Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 779550bfb95..c7e38b4eed4 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3887,16 +3887,12 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
}
}
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
- struct pipe_debug_callback *debug, unsigned processor)
+void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug, unsigned processor)
{
const struct radeon_shader_binary *binary = &shader->binary;
- int r;
si_shader_binary_read_config(sscreen, shader, 0);
- r = si_shader_binary_upload(sscreen, shader);
- if (r)
- return r;
if (r600_can_dump_shader(&sscreen->b, processor)) {
if (!(sscreen->b.debug_flags & DBG_NO_ASM))
@@ -3913,8 +3909,6 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
shader->num_sgprs, shader->num_vgprs, binary->code_size,
shader->lds_size, shader->scratch_bytes_per_wave);
-
- return 0;
}
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
@@ -3939,7 +3933,11 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
return r;
}
- r = si_shader_binary_read(sscreen, shader, debug, processor);
+ si_shader_binary_read(sscreen, shader, debug, processor);
+
+ r = si_shader_binary_upload(sscreen, shader);
+ if (r)
+ return r;
FREE(shader->binary.config);
FREE(shader->binary.rodata);