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authorNicolai Hähnle <[email protected]>2016-01-22 17:37:10 -0500
committerNicolai Hähnle <[email protected]>2016-01-25 10:16:05 -0500
commit2385b253c60cfbd76d5d80bc23f3841a821dafec (patch)
tree813e6ed447c45e586bdf40bd54cef3124bb61629 /src/gallium/drivers/radeonsi/si_shader.c
parent46c0ba60c606d7af5518918bb305cb493227dc18 (diff)
radeonsi: do not set the shader->key for gs copy shaders
The key for a geometry shader would be interpreted as the key for a vertex shader further down the line, which really doesn't make sense. This does not affect the contents of shader->key because geometry shaders don't have any key entries anyway. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 38ed70c1e60..c365b149a86 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4404,7 +4404,6 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
shader->gs_copy_shader = CALLOC_STRUCT(si_shader);
shader->gs_copy_shader->selector = shader->selector;
- shader->gs_copy_shader->key = shader->key;
si_shader_ctx.shader = shader->gs_copy_shader;
if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
shader, dump, debug))) {