diff options
author | Michel Dänzer <[email protected]> | 2013-11-21 16:45:28 +0900 |
---|---|---|
committer | Michel Dänzer <[email protected]> | 2014-01-29 11:06:28 +0900 |
commit | 404b29d765e2fe4d2bf80d17063e5672d2d59ca1 (patch) | |
tree | db18b59b6517c6dde9fb92f6a6e26a636e9176fd /src/gallium/drivers/radeonsi/si_shader.c | |
parent | 51f89a03e1f8cee7de46735bb1ee6af388409b6d (diff) |
radeonsi: Initial geometry shader support
Partly based on the corresponding r600g work by Vadim Girlin and Dave
Airlie.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 737 |
1 files changed, 582 insertions, 155 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 53f4a9a4166..a04110b268d 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -45,13 +45,23 @@ #include <errno.h> +struct si_shader_output_values +{ + LLVMValueRef values[4]; + unsigned name; + unsigned index; + unsigned usage; +}; + struct si_shader_context { struct radeon_llvm_context radeon_bld; struct tgsi_parse_context parse; struct tgsi_token * tokens; struct si_pipe_shader *shader; + struct si_shader *gs_for_vs; unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */ + unsigned gs_next_vertex; int param_streamout_config; int param_streamout_write_index; int param_streamout_offset[4]; @@ -87,6 +97,16 @@ static struct si_shader_context * si_shader_context( #define LOCAL_ADDR_SPACE 3 #define USER_SGPR_ADDR_SPACE 8 + +#define SENDMSG_GS 2 +#define SENDMSG_GS_DONE 3 + +#define SENDMSG_GS_OP_NOP (0 << 4) +#define SENDMSG_GS_OP_CUT (1 << 4) +#define SENDMSG_GS_OP_EMIT (2 << 4) +#define SENDMSG_GS_OP_EMIT_CUT (3 << 4) + + /** * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad * @@ -200,6 +220,82 @@ static void declare_input_vs( } } +static void declare_input_gs( + struct radeon_llvm_context *radeon_bld, + unsigned input_index, + const struct tgsi_full_declaration *decl) +{ + /* Nothing to do, inputs are handled in fetch_input_gs() below */ +} + +static LLVMValueRef fetch_input_gs( + struct lp_build_tgsi_context *bld_base, + const struct tgsi_full_src_register *reg, + enum tgsi_opcode_type type, + unsigned swizzle) +{ + struct lp_build_context *base = &bld_base->base; + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld; + struct gallivm_state *gallivm = base->gallivm; + LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context); + LLVMValueRef vtx_offset; + LLVMValueRef t_list_ptr; + LLVMValueRef t_list; + LLVMValueRef args[9]; + unsigned vtx_offset_param; + + if (!reg->Register.Dimension) + return NULL; + + if (swizzle == ~0) { + LLVMValueRef values[TGSI_NUM_CHANNELS]; + unsigned chan; + for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) { + values[chan] = fetch_input_gs(bld_base, reg, type, chan); + } + return lp_build_gather_values(bld_base->base.gallivm, values, + TGSI_NUM_CHANNELS); + } + + /* Get the vertex offset parameter */ + vtx_offset_param = reg->Dimension.Index; + if (vtx_offset_param < 2) { + vtx_offset_param += SI_PARAM_VTX0_OFFSET; + } else { + assert(vtx_offset_param < 6); + vtx_offset_param += SI_PARAM_VTX2_OFFSET - 2; + } + vtx_offset = lp_build_mul_imm(uint, + LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, + vtx_offset_param), + 4); + + /* Load the ESGS ring resource descriptor */ + t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); + t_list = build_indexed_load(si_shader_ctx, t_list_ptr, + lp_build_const_int32(gallivm, + NUM_PIPE_CONST_BUFFERS + 1)); + + args[0] = t_list; + args[1] = vtx_offset; + args[2] = lp_build_const_int32(gallivm, + ((reg->Register.Index * 4) + swizzle) * 256); + args[3] = uint->zero; + args[4] = uint->one; /* OFFEN */ + args[5] = uint->zero; /* IDXEN */ + args[6] = uint->one; /* GLC */ + args[7] = uint->zero; /* SLC */ + args[8] = uint->zero; /* TFE */ + + return LLVMBuildBitCast(gallivm->builder, + build_intrinsic(gallivm->builder, + "llvm.SI.buffer.load.dword.i32.i32", + i32, args, 9, + LLVMReadOnlyAttribute | LLVMNoUnwindAttribute), + tgsi2llvmtype(bld_base, type), ""); +} + static void declare_input_fs( struct radeon_llvm_context *radeon_bld, unsigned input_index, @@ -458,8 +554,7 @@ static LLVMValueRef fetch_constant( /* Initialize arguments for the shader export intrinsic */ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, - struct tgsi_full_declaration *d, - unsigned index, + LLVMValueRef *values, unsigned target, LLVMValueRef *args) { @@ -490,12 +585,8 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, if (compressed) { /* Pixel shader needs to pack output values before export */ for (chan = 0; chan < 2; chan++ ) { - LLVMValueRef *out_ptr = - si_shader_ctx->radeon_bld.soa.outputs[index]; - args[0] = LLVMBuildLoad(base->gallivm->builder, - out_ptr[2 * chan], ""); - args[1] = LLVMBuildLoad(base->gallivm->builder, - out_ptr[2 * chan + 1], ""); + args[0] = values[2 * chan]; + args[1] = values[2 * chan + 1]; args[chan + 5] = build_intrinsic(base->gallivm->builder, "llvm.SI.packf16", @@ -512,14 +603,10 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, /* Set COMPR flag */ args[4] = uint->one; } else { - for (chan = 0; chan < 4; chan++ ) { - LLVMValueRef out_ptr = - si_shader_ctx->radeon_bld.soa.outputs[index][chan]; + for (chan = 0; chan < 4; chan++ ) /* +5 because the first output value will be * the 6th argument to the intrinsic. */ - args[chan + 5] = LLVMBuildLoad(base->gallivm->builder, - out_ptr, ""); - } + args[chan + 5] = values[chan]; /* Clear COMPR flag */ args[4] = uint->zero; @@ -546,21 +633,36 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, * stage. */ } +/* Load from output pointers and initialize arguments for the shader export intrinsic */ +static void si_llvm_init_export_args_load(struct lp_build_tgsi_context *bld_base, + LLVMValueRef *out_ptr, + unsigned target, + LLVMValueRef *args) +{ + struct gallivm_state *gallivm = bld_base->base.gallivm; + LLVMValueRef values[4]; + int i; + + for (i = 0; i < 4; i++) + values[i] = LLVMBuildLoad(gallivm->builder, out_ptr[i], ""); + + si_llvm_init_export_args(bld_base, values, target, args); +} + static void si_alpha_test(struct lp_build_tgsi_context *bld_base, - unsigned index) + LLVMValueRef *out_ptr) { struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); struct gallivm_state *gallivm = bld_base->base.gallivm; if (si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_NEVER) { - LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][3]; LLVMValueRef alpha_ref = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_ALPHA_REF); LLVMValueRef alpha_pass = lp_build_cmp(&bld_base->base, si_shader_ctx->shader->key.ps.alpha_func, - LLVMBuildLoad(gallivm->builder, out_ptr, ""), + LLVMBuildLoad(gallivm->builder, out_ptr[3], ""), alpha_ref); LLVMValueRef arg = lp_build_select(&bld_base->base, @@ -580,19 +682,8 @@ static void si_alpha_test(struct lp_build_tgsi_context *bld_base, } } -static void si_alpha_to_one(struct lp_build_tgsi_context *bld_base, - unsigned index) -{ - struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); - - /* set alpha to one */ - LLVMBuildStore(bld_base->base.gallivm->builder, - bld_base->base.one, - si_shader_ctx->radeon_bld.soa.outputs[index][3]); -} - static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base, - LLVMValueRef (*pos)[9], unsigned index) + LLVMValueRef (*pos)[9], LLVMValueRef *out_elts) { struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); struct si_pipe_shader *shader = si_shader_ctx->shader; @@ -601,17 +692,11 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base, unsigned reg_index; unsigned chan; unsigned const_chan; - LLVMValueRef out_elts[4]; LLVMValueRef base_elt; LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS); LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index); - for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) { - LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan]; - out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, ""); - } - for (reg_index = 0; reg_index < 2; reg_index ++) { LLVMValueRef *args = pos[2 + reg_index]; @@ -874,113 +959,104 @@ static int si_store_shader_io_attribs(struct si_shader *shader, assert(i < Elements(shader->output)); shader->output[i].name = d->Semantic.Name; shader->output[i].sid = d->Semantic.Index; - shader->output[i].interpolate = d->Interp.Interpolate; + shader->output[i].index = d->Range.First; + shader->output[i].usage = d->Declaration.UsageMask; break; } return i; } -static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base) +/* Generate export instructions for hardware VS shader stage */ +static void si_llvm_export_vs(struct lp_build_tgsi_context *bld_base, + struct si_shader_output_values *outputs, + unsigned noutput) { struct si_shader_context * si_shader_ctx = si_shader_context(bld_base); struct si_shader * shader = &si_shader_ctx->shader->shader; struct lp_build_context * base = &bld_base->base; struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld; - struct tgsi_parse_context *parse = &si_shader_ctx->parse; LLVMValueRef args[9]; LLVMValueRef pos_args[4][9] = { { 0 } }; - unsigned semantic_name; + LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL; + unsigned semantic_name, semantic_index, semantic_usage; + unsigned target; unsigned param_count = 0; unsigned pos_idx; - int psize_index = -1, edgeflag_index = -1, layer_index = -1; int i; if (si_shader_ctx->shader->selector->so.num_outputs) { si_llvm_emit_streamout(si_shader_ctx); } - while (!tgsi_parse_end_of_tokens(parse)) { - struct tgsi_full_declaration *d = - &parse->FullToken.FullDeclaration; - unsigned target; - unsigned index; - - tgsi_parse_token(parse); + for (i = 0; i < noutput; i++) { + semantic_name = outputs[i].name; + semantic_index = outputs[i].index; + semantic_usage = outputs[i].usage; - if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) +handle_semantic: + /* Select the correct target */ + switch(semantic_name) { + case TGSI_SEMANTIC_PSIZE: + shader->vs_out_misc_write = true; + shader->vs_out_point_size = true; + psize_value = outputs[i].values[0]; continue; - - i = si_store_shader_io_attribs(shader, d); - if (i < 0) + case TGSI_SEMANTIC_EDGEFLAG: + shader->vs_out_misc_write = true; + shader->vs_out_edgeflag = true; + edgeflag_value = outputs[i].values[0]; continue; - - semantic_name = d->Semantic.Name; -handle_semantic: - for (index = d->Range.First; index <= d->Range.Last; index++) { - /* Select the correct target */ - switch(semantic_name) { - case TGSI_SEMANTIC_PSIZE: - shader->vs_out_misc_write = true; - shader->vs_out_point_size = true; - psize_index = index; - continue; - case TGSI_SEMANTIC_EDGEFLAG: - shader->vs_out_misc_write = true; - shader->vs_out_edgeflag = true; - edgeflag_index = index; - continue; - case TGSI_SEMANTIC_LAYER: - shader->vs_out_misc_write = true; - shader->vs_out_layer = true; - layer_index = index; - continue; - case TGSI_SEMANTIC_POSITION: - target = V_008DFC_SQ_EXP_POS; - break; - case TGSI_SEMANTIC_COLOR: - case TGSI_SEMANTIC_BCOLOR: - target = V_008DFC_SQ_EXP_PARAM + param_count; - shader->output[i].param_offset = param_count; - param_count++; - break; - case TGSI_SEMANTIC_CLIPDIST: - if (!(si_shader_ctx->shader->key.vs.ucps_enabled & - (1 << d->Semantic.Index))) - continue; - shader->clip_dist_write |= - d->Declaration.UsageMask << (d->Semantic.Index << 2); - target = V_008DFC_SQ_EXP_POS + 2 + d->Semantic.Index; - break; - case TGSI_SEMANTIC_CLIPVERTEX: - si_llvm_emit_clipvertex(bld_base, pos_args, index); + case TGSI_SEMANTIC_LAYER: + shader->vs_out_misc_write = true; + shader->vs_out_layer = true; + layer_value = outputs[i].values[0]; + continue; + case TGSI_SEMANTIC_POSITION: + target = V_008DFC_SQ_EXP_POS; + break; + case TGSI_SEMANTIC_COLOR: + case TGSI_SEMANTIC_BCOLOR: + target = V_008DFC_SQ_EXP_PARAM + param_count; + shader->output[i].param_offset = param_count; + param_count++; + break; + case TGSI_SEMANTIC_CLIPDIST: + if (!(si_shader_ctx->shader->key.vs.ucps_enabled & + (1 << semantic_index))) continue; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - target = V_008DFC_SQ_EXP_PARAM + param_count; - shader->output[i].param_offset = param_count; - param_count++; - break; - default: - target = 0; - fprintf(stderr, - "Warning: SI unhandled vs output type:%d\n", - semantic_name); - } + shader->clip_dist_write |= + semantic_usage << (semantic_index << 2); + target = V_008DFC_SQ_EXP_POS + 2 + semantic_index; + break; + case TGSI_SEMANTIC_CLIPVERTEX: + si_llvm_emit_clipvertex(bld_base, pos_args, outputs[i].values); + continue; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + target = V_008DFC_SQ_EXP_PARAM + param_count; + shader->output[i].param_offset = param_count; + param_count++; + break; + default: + target = 0; + fprintf(stderr, + "Warning: SI unhandled vs output type:%d\n", + semantic_name); + } - si_llvm_init_export_args(bld_base, d, index, target, args); + si_llvm_init_export_args(bld_base, outputs[i].values, target, args); - if (target >= V_008DFC_SQ_EXP_POS && - target <= (V_008DFC_SQ_EXP_POS + 3)) { - memcpy(pos_args[target - V_008DFC_SQ_EXP_POS], - args, sizeof(args)); - } else { - lp_build_intrinsic(base->gallivm->builder, - "llvm.SI.export", - LLVMVoidTypeInContext(base->gallivm->context), - args, 9); - } + if (target >= V_008DFC_SQ_EXP_POS && + target <= (V_008DFC_SQ_EXP_POS + 3)) { + memcpy(pos_args[target - V_008DFC_SQ_EXP_POS], + args, sizeof(args)); + } else { + lp_build_intrinsic(base->gallivm->builder, + "llvm.SI.export", + LLVMVoidTypeInContext(base->gallivm->context), + args, 9); } if (semantic_name == TGSI_SEMANTIC_CLIPDIST) { @@ -1017,31 +1093,27 @@ handle_semantic: pos_args[1][7] = base->zero; /* Z */ pos_args[1][8] = base->zero; /* W */ - if (shader->vs_out_point_size) { - pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder, - si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], ""); - } + if (shader->vs_out_point_size) + pos_args[1][5] = psize_value; if (shader->vs_out_edgeflag) { - LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder, - si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], ""); - /* The output is a float, but the hw expects an integer * with the first bit containing the edge flag. */ - output = LLVMBuildFPToUI(base->gallivm->builder, output, - bld_base->uint_bld.elem_type, ""); - - output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one); + edgeflag_value = LLVMBuildFPToUI(base->gallivm->builder, + edgeflag_value, + bld_base->uint_bld.elem_type, ""); + edgeflag_value = lp_build_min(&bld_base->int_bld, + edgeflag_value, + bld_base->int_bld.one); /* The LLVM intrinsic expects a float. */ - pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output, + pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, + edgeflag_value, base->elem_type, ""); } - if (shader->vs_out_layer) { - pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder, - si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], ""); - } + if (shader->vs_out_layer) + pos_args[1][7] = layer_value; } for (i = 0; i < 4; i++) @@ -1067,6 +1139,116 @@ handle_semantic: } } +static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base) +{ + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct gallivm_state *gallivm = bld_base->base.gallivm; + struct si_pipe_shader *shader = si_shader_ctx->shader; + struct tgsi_parse_context *parse = &si_shader_ctx->parse; + LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context); + LLVMValueRef t_list_ptr; + LLVMValueRef t_list; + unsigned chan; + int i; + + while (!tgsi_parse_end_of_tokens(parse)) { + struct tgsi_full_declaration *d = + &parse->FullToken.FullDeclaration; + + tgsi_parse_token(parse); + + if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) + continue; + + si_store_shader_io_attribs(&shader->shader, d); + } + + /* Load the ESGS ring resource descriptor */ + t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); + t_list = build_indexed_load(si_shader_ctx, t_list_ptr, + lp_build_const_int32(gallivm, + NUM_PIPE_CONST_BUFFERS + 1)); + + for (i = 0; i < shader->shader.noutput; i++) { + LLVMValueRef *out_ptr = + si_shader_ctx->radeon_bld.soa.outputs[shader->shader.output[i].index]; + + for (chan = 0; chan < 4; chan++) { + LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], ""); + LLVMValueRef voffset = + lp_build_const_int32(gallivm, (4 * i + chan) * 4); + LLVMValueRef soffset = + LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, + SI_PARAM_ES2GS_OFFSET); + + out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, ""); + + build_tbuffer_store(si_shader_ctx, t_list, out_val, 1, + voffset, soffset, 0, + V_008F0C_BUF_DATA_FORMAT_32, + V_008F0C_BUF_NUM_FORMAT_UINT, + 1, 0, 1, 1, 0); + } + } +} + +static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base) +{ + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct gallivm_state *gallivm = bld_base->base.gallivm; + LLVMValueRef args[2]; + + args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_NOP | SENDMSG_GS_DONE); + args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID); + build_intrinsic(gallivm->builder, "llvm.SI.sendmsg", + LLVMVoidTypeInContext(gallivm->context), args, 2, + LLVMNoUnwindAttribute); +} + +static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base) +{ + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct gallivm_state *gallivm = bld_base->base.gallivm; + struct si_pipe_shader *shader = si_shader_ctx->shader; + struct tgsi_parse_context *parse = &si_shader_ctx->parse; + struct si_shader_output_values *outputs = NULL; + unsigned noutput = 0; + int i; + + while (!tgsi_parse_end_of_tokens(parse)) { + struct tgsi_full_declaration *d = + &parse->FullToken.FullDeclaration; + unsigned index; + + tgsi_parse_token(parse); + + if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) + continue; + + i = si_store_shader_io_attribs(&shader->shader, d); + if (i < 0) + continue; + + outputs = REALLOC(outputs, noutput * sizeof(outputs[0]), + (noutput + 1) * sizeof(outputs[0])); + for (index = d->Range.First; index <= d->Range.Last; index++) { + outputs[noutput].name = d->Semantic.Name; + outputs[noutput].index = d->Semantic.Index; + outputs[noutput].usage = d->Declaration.UsageMask; + + for (i = 0; i < 4; i++) + outputs[noutput].values[i] = + LLVMBuildLoad(gallivm->builder, + si_shader_ctx->radeon_bld.soa.outputs[index][i], + ""); + } + noutput++; + } + + si_llvm_export_vs(bld_base, outputs, noutput); + FREE(outputs); +} + static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base) { struct si_shader_context * si_shader_ctx = si_shader_context(bld_base); @@ -1114,10 +1296,14 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base) case TGSI_SEMANTIC_COLOR: target = V_008DFC_SQ_EXP_MRT + d->Semantic.Index; if (si_shader_ctx->shader->key.ps.alpha_to_one) - si_alpha_to_one(bld_base, index); + LLVMBuildStore(bld_base->base.gallivm->builder, + bld_base->base.one, + si_shader_ctx->radeon_bld.soa.outputs[index][3]); + if (d->Semantic.Index == 0 && si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS) - si_alpha_test(bld_base, index); + si_alpha_test(bld_base, + si_shader_ctx->radeon_bld.soa.outputs[index]); break; default: target = 0; @@ -1126,7 +1312,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base) semantic_name); } - si_llvm_init_export_args(bld_base, d, index, target, args); + si_llvm_init_export_args_load(bld_base, + si_shader_ctx->radeon_bld.soa.outputs[index], + target, args); if (semantic_name == TGSI_SEMANTIC_COLOR) { /* If there is an export instruction waiting to be emitted, do so now. */ @@ -1144,8 +1332,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base) if (shader->fs_write_all && shader->output[i].sid == 0 && si_shader_ctx->shader->key.ps.nr_cbufs > 1) { for (int c = 1; c < si_shader_ctx->shader->key.ps.nr_cbufs; c++) { - si_llvm_init_export_args(bld_base, d, index, - V_008DFC_SQ_EXP_MRT + c, args); + si_llvm_init_export_args_load(bld_base, + si_shader_ctx->radeon_bld.soa.outputs[index], + V_008DFC_SQ_EXP_MRT + c, args); lp_build_intrinsic(base->gallivm->builder, "llvm.SI.export", LLVMVoidTypeInContext(base->gallivm->context), @@ -1658,6 +1847,93 @@ static void si_llvm_emit_ddxy( #endif /* HAVE_LLVM >= 0x0304 */ +/* Emit one vertex from the geometry shader */ +static void si_llvm_emit_vertex( + const struct lp_build_tgsi_action *action, + struct lp_build_tgsi_context *bld_base, + struct lp_build_emit_data *emit_data) +{ + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct si_shader *shader = &si_shader_ctx->shader->shader; + struct gallivm_state *gallivm = bld_base->base.gallivm; + LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context); + LLVMValueRef t_list_ptr; + LLVMValueRef t_list; + LLVMValueRef args[2]; + unsigned chan; + int i; + + /* Load the GSVS ring resource descriptor */ + t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); + t_list = build_indexed_load(si_shader_ctx, t_list_ptr, + lp_build_const_int32(gallivm, + NUM_PIPE_CONST_BUFFERS + 2)); + + if (shader->noutput == 0) { + struct tgsi_parse_context *parse = &si_shader_ctx->parse; + + while (!tgsi_parse_end_of_tokens(parse)) { + tgsi_parse_token(parse); + + if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION) + si_store_shader_io_attribs(shader, + &parse->FullToken.FullDeclaration); + } + } + + /* Write vertex attribute values to GSVS ring */ + for (i = 0; i < shader->noutput; i++) { + LLVMValueRef *out_ptr = + si_shader_ctx->radeon_bld.soa.outputs[shader->output[i].index]; + + for (chan = 0; chan < 4; chan++) { + LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], ""); + LLVMValueRef voffset = + lp_build_const_int32(gallivm, + ((i * 4 + chan) * + shader->gs_max_out_vertices + + si_shader_ctx->gs_next_vertex) * 4); + LLVMValueRef soffset = + LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, + SI_PARAM_GS2VS_OFFSET); + + out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, ""); + + build_tbuffer_store(si_shader_ctx, t_list, out_val, 1, + voffset, soffset, 0, + V_008F0C_BUF_DATA_FORMAT_32, + V_008F0C_BUF_NUM_FORMAT_UINT, + 1, 0, 1, 1, 0); + } + } + si_shader_ctx->gs_next_vertex++; + + /* Signal vertex emission */ + args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS); + args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID); + build_intrinsic(gallivm->builder, "llvm.SI.sendmsg", + LLVMVoidTypeInContext(gallivm->context), args, 2, + LLVMNoUnwindAttribute); +} + +/* Cut one primitive from the geometry shader */ +static void si_llvm_emit_primitive( + const struct lp_build_tgsi_action *action, + struct lp_build_tgsi_context *bld_base, + struct lp_build_emit_data *emit_data) +{ + struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); + struct gallivm_state *gallivm = bld_base->base.gallivm; + LLVMValueRef args[2]; + + /* Signal primitive cut */ + args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_CUT | SENDMSG_GS); + args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID); + build_intrinsic(gallivm->builder, "llvm.SI.sendmsg", + LLVMVoidTypeInContext(gallivm->context), args, 2, + LLVMNoUnwindAttribute); +} + static const struct lp_build_tgsi_action tex_action = { .fetch_args = tex_fetch_args, .emit = build_tex_intrinsic, @@ -1712,6 +1988,7 @@ static void create_function(struct si_shader_context *si_shader_ctx) { struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base; struct gallivm_state *gallivm = bld_base->base.gallivm; + struct si_pipe_shader *shader = si_shader_ctx->shader; LLVMTypeRef params[21], f32, i8, i32, v2i32, v3i32; unsigned i, last_sgpr, num_params; @@ -1736,20 +2013,24 @@ static void create_function(struct si_shader_context *si_shader_ctx) params[SI_PARAM_SO_BUFFER] = params[SI_PARAM_CONST]; params[SI_PARAM_START_INSTANCE] = i32; num_params = SI_PARAM_START_INSTANCE+1; + if (shader->key.vs.as_es) { + params[SI_PARAM_ES2GS_OFFSET] = i32; + num_params++; + } else { + /* The locations of the other parameters are assigned dynamically. */ - /* The locations of the other parameters are assigned dynamically. */ - - /* Streamout SGPRs. */ - if (si_shader_ctx->shader->selector->so.num_outputs) { - params[si_shader_ctx->param_streamout_config = num_params++] = i32; - params[si_shader_ctx->param_streamout_write_index = num_params++] = i32; - } - /* A streamout buffer offset is loaded if the stride is non-zero. */ - for (i = 0; i < 4; i++) { - if (!si_shader_ctx->shader->selector->so.stride[i]) - continue; + /* Streamout SGPRs. */ + if (shader->selector->so.num_outputs) { + params[si_shader_ctx->param_streamout_config = num_params++] = i32; + params[si_shader_ctx->param_streamout_write_index = num_params++] = i32; + } + /* A streamout buffer offset is loaded if the stride is non-zero. */ + for (i = 0; i < 4; i++) { + if (!shader->selector->so.stride[i]) + continue; - params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32; + params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32; + } } last_sgpr = num_params-1; @@ -1761,6 +2042,23 @@ static void create_function(struct si_shader_context *si_shader_ctx) params[si_shader_ctx->param_instance_id = num_params++] = i32; break; + case TGSI_PROCESSOR_GEOMETRY: + params[SI_PARAM_GS2VS_OFFSET] = i32; + params[SI_PARAM_GS_WAVE_ID] = i32; + last_sgpr = SI_PARAM_GS_WAVE_ID; + + /* VGPRs */ + params[SI_PARAM_VTX0_OFFSET] = i32; + params[SI_PARAM_VTX1_OFFSET] = i32; + params[SI_PARAM_PRIMITIVE_ID] = i32; + params[SI_PARAM_VTX2_OFFSET] = i32; + params[SI_PARAM_VTX3_OFFSET] = i32; + params[SI_PARAM_VTX4_OFFSET] = i32; + params[SI_PARAM_VTX5_OFFSET] = i32; + params[SI_PARAM_GS_INSTANCE_ID] = i32; + num_params = SI_PARAM_GS_INSTANCE_ID+1; + break; + case TGSI_PROCESSOR_FRAGMENT: params[SI_PARAM_ALPHA_REF] = f32; params[SI_PARAM_PRIM_MASK] = i32; @@ -1812,8 +2110,9 @@ static void create_function(struct si_shader_context *si_shader_ctx) } #if HAVE_LLVM >= 0x0304 - if (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 || - bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0) + if (bld_base->info && + (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 || + bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0)) si_shader_ctx->ddxy_lds = LLVMAddGlobalInAddressSpace(gallivm->module, LLVMArrayType(i32, 64), @@ -1993,6 +2292,91 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader, return 0; } +/* Generate code for the hardware VS shader stage to go with a geometry shader */ +static int si_generate_gs_copy_shader(struct si_context *sctx, + struct si_shader_context *si_shader_ctx, + bool dump) +{ + struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm; + struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base; + struct lp_build_context *base = &bld_base->base; + struct lp_build_context *uint = &bld_base->uint_bld; + struct si_shader *gs = &si_shader_ctx->shader->selector->current->shader; + struct si_shader_output_values *outputs; + LLVMValueRef t_list_ptr, t_list; + LLVMValueRef args[9]; + int i, r; + + outputs = MALLOC(gs->noutput * sizeof(outputs[0])); + + si_shader_ctx->type = TGSI_PROCESSOR_VERTEX; + si_shader_ctx->gs_for_vs = gs; + + radeon_llvm_context_init(&si_shader_ctx->radeon_bld); + + create_meta_data(si_shader_ctx); + create_function(si_shader_ctx); + preload_streamout_buffers(si_shader_ctx); + + /* Load the GSVS ring resource descriptor */ + t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); + t_list = build_indexed_load(si_shader_ctx, t_list_ptr, + lp_build_const_int32(gallivm, + NUM_PIPE_CONST_BUFFERS + 1)); + + args[0] = t_list; + args[1] = lp_build_mul_imm(uint, + LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, + si_shader_ctx->param_vertex_id), + 4); + args[3] = uint->zero; + args[4] = uint->one; /* OFFEN */ + args[5] = uint->zero; /* IDXEN */ + args[6] = uint->one; /* GLC */ + args[7] = uint->one; /* SLC */ + args[8] = uint->zero; /* TFE */ + + /* Fetch vertex data from GSVS ring */ + for (i = 0; i < gs->noutput; ++i) { + struct si_shader_output *out = gs->output + i; + unsigned chan; + + outputs[i].name = out->name; + outputs[i].index = out->index; + outputs[i].usage = out->usage; + + for (chan = 0; chan < 4; chan++) { + args[2] = lp_build_const_int32(gallivm, + (i * 4 + chan) * + gs->gs_max_out_vertices * 16 * 4); + + outputs[i].values[chan] = + LLVMBuildBitCast(gallivm->builder, + build_intrinsic(gallivm->builder, + "llvm.SI.buffer.load.dword.i32.i32", + LLVMInt32TypeInContext(gallivm->context), + args, 9, + LLVMReadOnlyAttribute | LLVMNoUnwindAttribute), + base->elem_type, ""); + } + } + + si_llvm_export_vs(bld_base, outputs, gs->noutput); + + radeon_llvm_finalize_module(&si_shader_ctx->radeon_bld); + + if (dump) + fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n"); + + r = si_compile_llvm(sctx, si_shader_ctx->shader, + bld_base->base.gallivm->module); + + radeon_llvm_dispose(&si_shader_ctx->radeon_bld); + + FREE(outputs); + return r; +} + int si_pipe_shader_create( struct pipe_context *ctx, struct si_pipe_shader *shader) @@ -2036,6 +2420,9 @@ int si_pipe_shader_create( bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy; #endif + bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_llvm_emit_vertex; + bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_llvm_emit_primitive; + si_shader_ctx.radeon_bld.load_system_value = declare_system_value; si_shader_ctx.tokens = sel->tokens; tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens); @@ -2045,8 +2432,35 @@ int si_pipe_shader_create( switch (si_shader_ctx.type) { case TGSI_PROCESSOR_VERTEX: si_shader_ctx.radeon_bld.load_input = declare_input_vs; - bld_base->emit_epilogue = si_llvm_emit_vs_epilogue; + if (shader->key.vs.as_es) { + si_shader_ctx.gs_for_vs = &sctx->gs_shader->current->shader; + bld_base->emit_epilogue = si_llvm_emit_es_epilogue; + } else { + bld_base->emit_epilogue = si_llvm_emit_vs_epilogue; + } + break; + case TGSI_PROCESSOR_GEOMETRY: { + int i; + + si_shader_ctx.radeon_bld.load_input = declare_input_gs; + bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs; + bld_base->emit_epilogue = si_llvm_emit_gs_epilogue; + + for (i = 0; i < shader_info.num_properties; i++) { + switch (shader_info.properties[i].name) { + case TGSI_PROPERTY_GS_INPUT_PRIM: + shader->shader.gs_input_prim = shader_info.properties[i].data[0]; + break; + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + shader->shader.gs_output_prim = shader_info.properties[i].data[0]; + break; + case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES: + shader->shader.gs_max_out_vertices = shader_info.properties[i].data[0]; + break; + } + } break; + } case TGSI_PROCESSOR_FRAGMENT: si_shader_ctx.radeon_bld.load_input = declare_input_fs; bld_base->emit_epilogue = si_llvm_emit_fs_epilogue; @@ -2071,21 +2485,34 @@ int si_pipe_shader_create( if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) { fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n"); - for (int i = 0; i < NUM_CONST_BUFFERS; i++) - FREE(si_shader_ctx.constants[i]); - FREE(si_shader_ctx.resources); - FREE(si_shader_ctx.samplers); - return -EINVAL; + goto out; } radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld); mod = bld_base->base.gallivm->module; r = si_compile_llvm(sctx, shader, mod); + if (r) { + fprintf(stderr, "LLVM failed to compile shader\n"); + goto out; + } radeon_llvm_dispose(&si_shader_ctx.radeon_bld); + + if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) { + shader->gs_copy_shader = CALLOC_STRUCT(si_pipe_shader); + shader->gs_copy_shader->selector = shader->selector; + si_shader_ctx.shader = shader->gs_copy_shader; + if ((r = si_generate_gs_copy_shader(sctx, &si_shader_ctx, dump))) { + free(shader->gs_copy_shader); + shader->gs_copy_shader = NULL; + goto out; + } + } + tgsi_parse_free(&si_shader_ctx.parse); +out: for (int i = 0; i < NUM_CONST_BUFFERS; i++) FREE(si_shader_ctx.constants[i]); FREE(si_shader_ctx.resources); |