diff options
author | Marek Olšák <[email protected]> | 2016-09-13 14:30:50 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-09-14 12:32:59 +0200 |
commit | 007b512f9d05875b0dda956230fd3882dfea30af (patch) | |
tree | 52b78a823c126b22dfaeda1e0e82fab02eaa9522 /src/gallium/drivers/radeonsi/si_shader.c | |
parent | 16be87c904293c2e53d50cc3519789a604a6a33b (diff) |
radeonsi: get rid of constant buffer preloading
26011 shaders in 14651 tests
Totals:
SGPRS: 1152636 -> 1146340 (-0.55 %)
VGPRS: 728198 -> 727371 (-0.11 %)
Spilled SGPRs: 3776 -> 2218 (-41.26 %)
Spilled VGPRs: 369 -> 369 (0.00 %)
Scratch VGPRs: 1344 -> 1344 (0.00 %) dwords per thread
Code Size: 35835152 -> 35841268 (0.02 %) bytes
LDS: 767 -> 767 (0.00 %) blocks
Max Waves: 222372 -> 222559 (0.08 %)
Wait states: 0 -> 0 (0.00 %)
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 38 |
1 files changed, 14 insertions, 24 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index d223a071d2d..b034837d252 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -106,7 +106,6 @@ struct si_shader_context LLVMValueRef empty_md; /* Preloaded descriptors. */ - LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS]; LLVMValueRef esgs_ring; LLVMValueRef gsvs_ring[4]; @@ -1849,6 +1848,15 @@ static void declare_compute_memory(struct radeon_llvm_context *radeon_bld, ctx->shared_memory = LLVMBuildBitCast(gallivm->builder, var, i8p, ""); } +static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i) +{ + LLVMValueRef list_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, + SI_PARAM_CONST_BUFFERS); + + return build_indexed_load_const(ctx, list_ptr, + LLVMConstInt(ctx->i32, i, 0)); +} + static LLVMValueRef fetch_constant( struct lp_build_tgsi_context *bld_base, const struct tgsi_full_src_register *reg, @@ -1876,15 +1884,16 @@ static LLVMValueRef fetch_constant( idx = reg->Register.Index * 4 + swizzle; if (!reg->Register.Indirect && !reg->Dimension.Indirect) { - LLVMValueRef c0, c1; + LLVMValueRef c0, c1, desc; - c0 = buffer_load_const(ctx, ctx->const_buffers[buf], + desc = load_const_buffer_desc(ctx, buf); + c0 = buffer_load_const(ctx, desc, LLVMConstInt(ctx->i32, idx * 4, 0)); if (!tgsi_type_is_64bit(type)) return bitcast(bld_base, type, c0); else { - c1 = buffer_load_const(ctx, ctx->const_buffers[buf], + c1 = buffer_load_const(ctx, desc, LLVMConstInt(ctx->i32, (idx + 1) * 4, 0)); return radeon_llvm_emit_fetch_64bit(bld_base, type, @@ -1900,7 +1909,7 @@ static LLVMValueRef fetch_constant( SI_NUM_CONST_BUFFERS); bufp = build_indexed_load_const(ctx, ptr, index); } else - bufp = ctx->const_buffers[buf]; + bufp = load_const_buffer_desc(ctx, buf); addr = ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle]; addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg"); @@ -5838,24 +5847,6 @@ static void create_function(struct si_shader_context *ctx) declare_tess_lds(ctx); } -static void preload_constant_buffers(struct si_shader_context *ctx) -{ - struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base; - struct gallivm_state *gallivm = bld_base->base.gallivm; - const struct tgsi_shader_info *info = bld_base->info; - unsigned buf; - LLVMValueRef ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_CONST_BUFFERS); - - for (buf = 0; buf < SI_NUM_CONST_BUFFERS; buf++) { - if (info->const_file_max[buf] == -1) - continue; - - /* Load the resource descriptor */ - ctx->const_buffers[buf] = - build_indexed_load_const(ctx, ptr, lp_build_const_int32(gallivm, buf)); - } -} - /** * Load ESGS and GSVS ring buffer resource descriptors and save the variables * for later use. @@ -6697,7 +6688,6 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, create_meta_data(&ctx); create_function(&ctx); - preload_constant_buffers(&ctx); preload_ring_buffers(&ctx); if (ctx.is_monolithic && sel->type == PIPE_SHADER_FRAGMENT && |