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authorSamuel Pitoiset <[email protected]>2017-10-26 18:08:19 +0200
committerSamuel Pitoiset <[email protected]>2017-10-27 10:47:30 +0200
commitdd79aa4ad30df205076be25f6bbf42768abea20a (patch)
tree263fa6ffdc5cede16fcfeb56a86d80feb5f9d321 /src/gallium/drivers/radeonsi/si_pipe.h
parenta639d40f1330351924d736ca260de764734f9ef7 (diff)
radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
It appears that flushing the DB metadata is actually not sufficient since the driver uses the new VS blit shaders. This looks quite strange though, but it seems like we need to flush DB for fixing the corruption. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102955 Fixes: 69ccb9dae7 (radeonsi: use new VS blit shaders (VS inputs in SGPRs) Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index c162a0fcd62..8d7703b0e4b 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -98,7 +98,7 @@ struct si_screen {
bool has_out_of_order_rast;
bool assume_no_z_fights;
bool commutative_blend_add;
- bool clear_db_meta_before_clear;
+ bool clear_db_cache_before_clear;
bool has_msaa_sample_loc_bug;
bool dpbb_allowed;
bool dfsm_allowed;