diff options
author | Michel Dänzer <[email protected]> | 2014-01-22 17:32:09 +0900 |
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committer | Michel Dänzer <[email protected]> | 2014-01-29 11:08:43 +0900 |
commit | b4e14931a941f24dbd11d24653754acb48a95963 (patch) | |
tree | 6dfca91c7092111b328b9ca1087eb0d6c978c67f /src/gallium/drivers/radeonsi/si_pipe.h | |
parent | 67e385b3b79e86507211442152072cb86fc834fd (diff) |
radeonsi: Pass VS resource descriptors to the HW ES shader stage as well
This makes sure constants and samplers work in the vertex shader even
when a geometry shader is active.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 45a8f67d67d..d63a52b0aff 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -76,8 +76,7 @@ struct si_surface { #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0])) -#define SI_SHADER_EXPORT (PIPE_SHADER_GEOMETRY+1) -#define SI_NUM_SHADERS (SI_SHADER_EXPORT+1) +#define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1) struct si_context { struct r600_common_context b; |