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authorMarek Olšák <[email protected]>2016-07-01 00:10:15 +0200
committerMarek Olšák <[email protected]>2016-07-05 00:47:13 +0200
commit027ad71b57a0bec882c604027dc83f42eb2eb54c (patch)
tree75437fa7e38855d3ab68738ac8d5d98d52ea5915 /src/gallium/drivers/radeonsi/si_pipe.h
parent28a03be06b183caa433de03c9bf35ba5dbd8c77a (diff)
radeonsi: print LLVM IRs to ddebug logs
Getting LLVM IRs of hanging shaders have never been easier. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 9d15cbf2225..fc7e73e01a7 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -87,6 +87,7 @@ struct si_screen {
/* Whether shaders are monolithic (1-part) or separate (3-part). */
bool use_monolithic_shaders;
+ bool record_llvm_ir;
pipe_mutex shader_parts_mutex;
struct si_shader_part *vs_prologs;