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author | Marek Olšák <[email protected]> | 2016-10-02 22:01:38 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-10-04 16:12:16 +0200 |
commit | 71a5cf6f3b8c6baee8ec71f1a2bef3b2efa5b91a (patch) | |
tree | 219371e779730622f9143c03686ef1f263567cf3 /src/gallium/drivers/radeonsi/si_pipe.h | |
parent | b2a694f079d6fc7c313c4e5882ea4154b307f984 (diff) |
radeonsi: don't declare LDS in PS when ds_bpermute is used
I guess this is not needed because dead code elimination removes
the declaration.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 558e1858563..3cefee7ad2f 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -83,6 +83,7 @@ struct si_screen { unsigned tess_offchip_block_dw_size; bool has_distributed_tess; bool has_draw_indirect_multi; + bool has_ds_bpermute; /* Whether shaders are monolithic (1-part) or separate (3-part). */ bool use_monolithic_shaders; |