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authorMarek Olšák <[email protected]>2016-10-02 22:01:38 +0200
committerMarek Olšák <[email protected]>2016-10-04 16:12:16 +0200
commit71a5cf6f3b8c6baee8ec71f1a2bef3b2efa5b91a (patch)
tree219371e779730622f9143c03686ef1f263567cf3 /src/gallium/drivers/radeonsi/si_pipe.h
parentb2a694f079d6fc7c313c4e5882ea4154b307f984 (diff)
radeonsi: don't declare LDS in PS when ds_bpermute is used
I guess this is not needed because dead code elimination removes the declaration. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 558e1858563..3cefee7ad2f 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -83,6 +83,7 @@ struct si_screen {
unsigned tess_offchip_block_dw_size;
bool has_distributed_tess;
bool has_draw_indirect_multi;
+ bool has_ds_bpermute;
/* Whether shaders are monolithic (1-part) or separate (3-part). */
bool use_monolithic_shaders;