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authorMarek Olšák <[email protected]>2016-08-24 15:32:56 +0200
committerMarek Olšák <[email protected]>2016-09-05 18:01:15 +0200
commit911202817d89170c6c777a4d5a57425c8814dd03 (patch)
tree5593da706feb0c2011e81853ea34aac1b2cc3aeb /src/gallium/drivers/radeonsi/si_pipe.h
parentaddca75f4eaadba1781f15d7d43c3da80e00f39c (diff)
radeonsi: don't emit CS_PARTIAL_FLUSH if compute is not used
for less noise in the HUD Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index f6535cfc8a6..5c041ce88b6 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -219,6 +219,7 @@ struct si_context {
struct si_shader_ctx_state fixed_func_tcs_shader;
LLVMTargetMachineRef tm; /* only non-threaded compilation */
bool gfx_flush_in_progress;
+ bool compute_is_busy;
/* Atoms (direct states). */
union si_state_atoms atoms;