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authorMarek Olšák <[email protected]>2017-02-27 23:17:07 +0100
committerMarek Olšák <[email protected]>2017-03-31 21:41:56 +0200
commit829bd7723558d2eca5e456f43a371c020e30caa5 (patch)
tree314db2cff79d28c482d95dcb7e3bfdfd741ffcbb /src/gallium/drivers/radeonsi/si_pipe.h
parent2936f5c37eba10d68ac27cd7b77a633a127a1688 (diff)
radeonsi: adjust checking for SC bug workarounds
no change in behavior, just making sure that no later chips will use the workarounds Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 3a6503a7a44..92258990472 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -79,6 +79,7 @@ struct si_screen {
bool has_distributed_tess;
bool has_draw_indirect_multi;
bool has_ds_bpermute;
+ bool has_msaa_sample_loc_bug;
/* Whether shaders are monolithic (1-part) or separate (3-part). */
bool use_monolithic_shaders;