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authorLionel Landwerlin <[email protected]>2019-08-07 18:03:37 +0300
committerLionel Landwerlin <[email protected]>2019-08-21 09:44:10 +0200
commit8a2465e3f3fed685611bd5824e955c83c0197a0a (patch)
tree4d95728694c2b80e0ae48429ad5ab4b11f2543f0 /src/gallium/drivers/radeonsi/si_pipe.c
parente4da8b9c331cc3ae1b86b3a7860231e202463db0 (diff)
radeonsi: take reference glsl types for compile threads
An application quitting before the destroying its GL context and binding a NULL context might still have a radeonsi compiler thread running and potentially still accessing the types. Therefore take a reference for the duration of the threads' lifetime. v2: Only ref the glsl types, the builtins should be used by the time shader data gets to a gallium driver. Signed-off-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 4a972c43189..475c15c54ba 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -743,6 +743,9 @@ static void si_destroy_screen(struct pipe_screen* pscreen)
util_queue_destroy(&sscreen->shader_compiler_queue);
util_queue_destroy(&sscreen->shader_compiler_queue_low_priority);
+ /* Release the reference on glsl types of the compiler threads. */
+ glsl_type_singleton_decref();
+
for (i = 0; i < ARRAY_SIZE(sscreen->compiler); i++)
si_destroy_compiler(&sscreen->compiler[i]);
@@ -1029,12 +1032,16 @@ radeonsi_screen_create_impl(struct radeon_winsys *ws,
num_comp_lo_threads = MIN2(num_comp_lo_threads,
ARRAY_SIZE(sscreen->compiler_lowp));
+ /* Take a reference on the glsl types for the compiler threads. */
+ glsl_type_singleton_init_or_ref();
+
if (!util_queue_init(&sscreen->shader_compiler_queue, "sh",
64, num_comp_hi_threads,
UTIL_QUEUE_INIT_RESIZE_IF_FULL |
UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY)) {
si_destroy_shader_cache(sscreen);
FREE(sscreen);
+ glsl_type_singleton_decref();
return NULL;
}
@@ -1046,6 +1053,7 @@ radeonsi_screen_create_impl(struct radeon_winsys *ws,
UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY)) {
si_destroy_shader_cache(sscreen);
FREE(sscreen);
+ glsl_type_singleton_decref();
return NULL;
}