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authorNicolai Hähnle <[email protected]>2018-12-07 10:31:41 +0100
committerMarek Olšák <[email protected]>2019-06-19 20:30:32 -0400
commit1ee0f0d315546766c584f7af3ca1974d18e8f3e4 (patch)
tree5bcc0f04170e81a511e525eb7afea2e2836b11d8 /src/gallium/drivers/radeonsi/si_debug_options.h
parent87182200c7dc3528ccb10b5da97cf49545403503 (diff)
radeonsi: add s_sethalt to shaders for debugging
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_debug_options.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_debug_options.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_debug_options.h b/src/gallium/drivers/radeonsi/si_debug_options.h
index aa8d64e1b88..d6cb3157632 100644
--- a/src/gallium/drivers/radeonsi/si_debug_options.h
+++ b/src/gallium/drivers/radeonsi/si_debug_options.h
@@ -4,6 +4,7 @@ OPT_BOOL(aux_debug, false, "Generate ddebug_dumps for the auxiliary context")
OPT_BOOL(sync_compile, false, "Always compile synchronously (will cause stalls)")
OPT_BOOL(dump_shader_binary, false, "Dump shader binary as part of ddebug_dumps")
OPT_BOOL(debug_disassembly, false, "Report shader disassembly as part of driver debug messages (for shader db)")
+OPT_BOOL(halt_shaders, false, "Halt shaders at the start (will hang)")
OPT_BOOL(vs_fetch_always_opencode, false, "Always open code vertex fetches (less efficient, purely for testing)")
OPT_BOOL(prim_restart_tri_strips_only, false, "Only enable primitive restart for triangle strips")