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authorMarek Olšák <[email protected]>2016-08-17 14:24:26 +0200
committerMarek Olšák <[email protected]>2016-08-26 15:50:10 +0200
commitbcfd49e5119a0c315aebf4773e7c50fe282339b2 (patch)
tree6407ec32f31a868b069964fa45f2ab942ccd2f29 /src/gallium/drivers/radeonsi/si_debug.c
parentc3f716fe6749c65c7a75e48b57d0bdccb93526ef (diff)
gallium/radeon: increase priority for shader binaries
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_debug.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_debug.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c
index 4b500cfffa0..7e75d3ff99b 100644
--- a/src/gallium/drivers/radeonsi/si_debug.c
+++ b/src/gallium/drivers/radeonsi/si_debug.c
@@ -553,7 +553,6 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
ITEM(SDMA_BUFFER),
ITEM(SDMA_TEXTURE),
ITEM(CP_DMA),
- ITEM(SHADER_BINARY),
ITEM(CONST_BUFFER),
ITEM(DESCRIPTORS),
ITEM(BORDER_COLORS),
@@ -571,6 +570,7 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
ITEM(CMASK),
ITEM(DCC),
ITEM(HTILE),
+ ITEM(SHADER_BINARY),
ITEM(SHADER_RINGS),
ITEM(SCRATCH_BUFFER),
};