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authorSamuel Pitoiset <[email protected]>2016-01-12 18:00:00 +0100
committerSamuel Pitoiset <[email protected]>2016-02-13 15:51:17 +0100
commitbfd695e1d2975e5dd5363c2e7fcc3084a28457aa (patch)
tree2947d36a5610ca0686b4e3d1100aa00e145a2045 /src/gallium/drivers/radeonsi/si_compute.c
parent61ed09c7ea41e559219c772f18ea00942d54d30a (diff)
gallium: add a new interface for pipe_context::launch_grid()
This introduces pipe_grid_info which contains all information to describe a launch_grid call. This will be used to implement indirect compute in the same fashion as indirect draw. Changes from v2: - correctly initialize pipe_grid_info for nv50/nvc0 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c31
1 files changed, 15 insertions, 16 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 7370a113d3d..9f5f4c682bc 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -196,9 +196,7 @@ static unsigned compute_num_waves_for_scratch(
}
static void si_launch_grid(
- struct pipe_context *ctx,
- const uint *block_layout, const uint *grid_layout,
- uint32_t pc, const void *input)
+ struct pipe_context *ctx, const struct pipe_grid_info *info)
{
struct si_context *sctx = (struct si_context*)ctx;
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
@@ -232,7 +230,7 @@ static void si_launch_grid(
pm4->compute_pkt = true;
/* Read the config information */
- si_shader_binary_read_config(&shader->binary, &shader->config, pc);
+ si_shader_binary_read_config(&shader->binary, &shader->config, info->pc);
/* Upload the kernel arguments */
@@ -242,15 +240,16 @@ static void si_launch_grid(
kernel_args = sctx->b.ws->buffer_map(input_buffer->buf,
sctx->b.gfx.cs, PIPE_TRANSFER_WRITE);
for (i = 0; i < 3; i++) {
- kernel_args[i] = grid_layout[i];
- kernel_args[i + 3] = grid_layout[i] * block_layout[i];
- kernel_args[i + 6] = block_layout[i];
+ kernel_args[i] = info->grid[i];
+ kernel_args[i + 3] = info->grid[i] * info->block[i];
+ kernel_args[i + 6] = info->block[i];
}
num_waves_for_scratch = compute_num_waves_for_scratch(
- &sctx->screen->b.info, block_layout, grid_layout);
+ &sctx->screen->b.info, info->block, info->grid);
- memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
+ memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
+ program->input_size);
if (shader->config.scratch_bytes_per_wave > 0) {
@@ -291,11 +290,11 @@ static void si_launch_grid(
si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
- S_00B81C_NUM_THREAD_FULL(block_layout[0]));
+ S_00B81C_NUM_THREAD_FULL(info->block[0]));
si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
- S_00B820_NUM_THREAD_FULL(block_layout[1]));
+ S_00B820_NUM_THREAD_FULL(info->block[1]));
si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
- S_00B824_NUM_THREAD_FULL(block_layout[2]));
+ S_00B824_NUM_THREAD_FULL(info->block[2]));
/* Global buffers */
for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
@@ -323,7 +322,7 @@ static void si_launch_grid(
}
shader_va = shader->bo->gpu_address;
- shader_va += pc;
+ shader_va += info->pc;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);
@@ -375,9 +374,9 @@ static void si_launch_grid(
;
si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
- si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
- si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
- si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
+ si_pm4_cmd_add(pm4, info->grid[0]); /* Thread groups DIM_X */
+ si_pm4_cmd_add(pm4, info->grid[1]); /* Thread groups DIM_Y */
+ si_pm4_cmd_add(pm4, info->grid[2]); /* Thread gropus DIM_Z */
si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
si_pm4_cmd_end(pm4, false);