diff options
author | Marek Olšák <[email protected]> | 2016-08-17 14:22:11 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-08-26 15:50:10 +0200 |
commit | c3f716fe6749c65c7a75e48b57d0bdccb93526ef (patch) | |
tree | 3b9757bb952897c114e7580b91ae7301be2438e3 /src/gallium/drivers/radeonsi/si_compute.c | |
parent | b9ac72b5116d25529fc19bd849e85d5d91413f66 (diff) |
gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
there's no reason to separate these
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index c3e8a35ba1d..17a4125122b 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -288,7 +288,7 @@ static bool si_switch_compute_shader(struct si_context *sctx, shader_va = shader->bo->gpu_address + offset; radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo, - RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER); + RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY); radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2); radeon_emit(cs, shader_va >> 8); |