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authorMarek Olšák <[email protected]>2015-07-11 00:17:48 +0200
committerMarek Olšák <[email protected]>2015-07-31 16:49:16 +0200
commit7dd1f45bc41c4a936b0ff84400840524bb9f8871 (patch)
tree11e31bc5fcb512370af17886c00133aa036e4817 /src/gallium/drivers/radeonsi/si_compute.c
parent1bbe40836306549414408bb7f30b9288c020db75 (diff)
radeonsi: store shader disassemblies in memory for future users
This will be used by the new ddebug pipe. I'm including it now to avoid conflicts with other patches.
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 5e4225bd04c..d4fe5653687 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -137,7 +137,7 @@ static void *si_create_compute_state(
}
#else
- radeon_elf_read(code, header->num_bytes, &program->shader.binary, true);
+ radeon_elf_read(code, header->num_bytes, &program->shader.binary);
/* init_scratch_buffer patches the shader code with the scratch address,
* so we need to call it before si_shader_binary_read() which uploads