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authorJason Ekstrand <[email protected]>2016-02-05 14:21:13 -0800
committerJason Ekstrand <[email protected]>2016-02-05 14:21:13 -0800
commit9645b8eb1f1b79e537ad8ddb683507df7bc9da58 (patch)
tree8e554a43a136b5f7951ff8734d42deb5e81c262b /src/gallium/drivers/radeonsi/si_compute.c
parent3eebf3686be3de10cbeda8acd884e82df3e1438a (diff)
parent41875ac4edd8c884225c44c0840bd20291b410ca (diff)
Merge branch mesa-public/master into vulkan
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 5a08cbfb198..6ef6eeec178 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -61,7 +61,7 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog
/* Compute the scratch buffer size using the maximum number of waves.
* This way we don't need to recompute it for each kernel launch. */
- unsigned scratch_waves = 32 * sctx->screen->b.info.max_compute_units;
+ unsigned scratch_waves = 32 * sctx->screen->b.info.num_good_compute_units;
for (i = 0; i < program->shader.binary.global_symbol_count; i++) {
unsigned offset =
program->shader.binary.global_symbol_offsets[i];
@@ -402,7 +402,7 @@ static void si_launch_grid(
num_waves_for_scratch =
MIN2(num_waves_for_scratch,
- 32 * sctx->screen->b.info.max_compute_units);
+ 32 * sctx->screen->b.info.num_good_compute_units);
si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
/* The maximum value for WAVES is 32 * num CU.
* If you program this value incorrectly, the GPU will hang if