diff options
author | Tom Stellard <[email protected]> | 2014-12-10 09:13:59 -0500 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2015-01-28 21:03:47 +0000 |
commit | 2397a721291457c146c7f4bcd48adcb3b2d979bd (patch) | |
tree | 016628c1fb29de41f0bbca307fa26eac43ae60dd /src/gallium/drivers/radeonsi/si_compute.c | |
parent | 5dcd97f25c217450c9e3e0441246187219a01eca (diff) |
radeonsi: Enable VGPR spilling for all shader types v5
v2:
- Only emit write SPI_TMPRING_SIZE once per packet.
- Use context global scratch buffer.
v3:
- Patch shaders using WRITE_DATA packet instead of map/unmap.
- Emit ICACHE_FLUSH, CS_PARTIAL_FLUSH, PS_PARTIAL_FLUSH, and
VS_PARTIAL_FLUSH when patching shaders.
v4:
- Code cleanups.
- Remove unnecessary multiplies.
v5:
- Patch shaders in system memory and re-upload to vram.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute.c | 44 |
1 files changed, 7 insertions, 37 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 12b91db07c1..5009f699443 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -42,12 +42,6 @@ #define NUM_USER_SGPRS 4 #endif -static const char *scratch_rsrc_dword0_symbol = - "SCRATCH_RSRC_DWORD0"; - -static const char *scratch_rsrc_dword1_symbol = - "SCRATCH_RSRC_DWORD1"; - struct si_compute { struct si_context *ctx; @@ -67,8 +61,6 @@ struct si_compute { #endif }; -static void apply_scratch_relocs(const struct si_screen *sscreen, - struct si_shader *shader, uint64_t scratch_va); static void init_scratch_buffer(struct si_context *sctx, struct si_compute *program) { unsigned scratch_bytes = 0; @@ -83,7 +75,7 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog program->shader.binary.global_symbol_offsets[i]; unsigned scratch_bytes_needed; - si_shader_binary_read_config(&program->shader.binary, + si_shader_binary_read_config(sctx->screen, &program->shader, offset); scratch_bytes_needed = program->shader.scratch_bytes_per_wave; scratch_bytes = MAX2(scratch_bytes, scratch_bytes_needed); @@ -106,8 +98,8 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog program->shader.scratch_bytes_per_wave = scratch_bytes; /* Patch the shader with the scratch buffer address. */ - apply_scratch_relocs(sctx->screen, &program->shader, scratch_buffer_va); - + si_shader_apply_scratch_relocs(sctx, + &program->shader, scratch_buffer_va); } static void *si_create_compute_state( @@ -231,30 +223,6 @@ static unsigned compute_num_waves_for_scratch( return scratch_waves; } -static void apply_scratch_relocs(const struct si_screen *sscreen, - struct si_shader *shader, uint64_t scratch_va) { - unsigned i; - uint32_t scratch_rsrc_dword0 = scratch_va & 0xffffffff; - uint32_t scratch_rsrc_dword1 = - S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) - | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64); - - if (!shader->binary.reloc_count) { - return; - } - - for (i = 0 ; i < shader->binary.reloc_count; i++) { - const struct radeon_shader_reloc *reloc = &shader->binary.relocs[i]; - if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) { - util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset, - &scratch_rsrc_dword0, 4); - } else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) { - util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset, - &scratch_rsrc_dword1, 4); - } - } -} - static void si_launch_grid( struct pipe_context *ctx, const uint *block_layout, const uint *grid_layout, @@ -299,7 +267,7 @@ static void si_launch_grid( #if HAVE_LLVM >= 0x0306 /* Read the config information */ - si_shader_binary_read_config(&program->shader.binary, shader, pc); + si_shader_binary_read_config(sctx->screen, shader, pc); #endif /* Upload the kernel arguments */ @@ -510,13 +478,15 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){ LLVMContextDispose(program->llvm_ctx); } #else + FREE(program->shader.binary.config); + FREE(program->shader.binary.rodata); + FREE(program->shader.binary.global_symbol_offsets); si_shader_destroy(ctx, &program->shader); #endif pipe_resource_reference( (struct pipe_resource **)&program->input_buffer, NULL); - radeon_shader_binary_free_members(&program->shader.binary, true); FREE(program); } |