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authorTom Stellard <[email protected]>2015-01-23 22:54:08 +0000
committerTom Stellard <[email protected]>2015-01-28 21:03:46 +0000
commit37559f8dfcaa9bcbfff2d9fa0a0bd2fe4564e635 (patch)
treee2ad874aba3225cf3e09b742475f7a4522e18cb6 /src/gallium/drivers/radeonsi/si_compute.c
parent5935edd47c3b2a7a3047da5ad03c4d82e082628b (diff)
radeonsi/compute: Rename si_compute::program to si_compute::shader
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 4427d3bdbd5..ba63afdd480 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -55,7 +55,7 @@ struct si_compute {
unsigned private_size;
unsigned input_size;
struct radeon_shader_binary binary;
- struct si_shader program;
+ struct si_shader shader;
unsigned num_user_sgprs;
struct r600_resource *input_buffer;
@@ -103,7 +103,7 @@ static void *si_create_compute_state(
#else
radeon_elf_read(code, header->num_bytes, &program->binary, true);
- si_shader_binary_read(sctx->screen, &program->program, &program->binary);
+ si_shader_binary_read(sctx->screen, &program->shader, &program->binary);
#endif
program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
@@ -231,7 +231,7 @@ static void si_launch_grid(
uint64_t shader_va;
unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
unsigned i;
- struct si_shader *shader = &program->program;
+ struct si_shader *shader = &program->shader;
unsigned lds_blocks;
unsigned num_waves_for_scratch;
@@ -256,7 +256,7 @@ static void si_launch_grid(
#if HAVE_LLVM >= 0x0306
/* Read the config information */
- si_shader_binary_read_config(&program->binary, &program->program, pc);
+ si_shader_binary_read_config(&program->binary, shader, pc);
#endif
/* Upload the kernel arguments */
@@ -475,7 +475,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
LLVMContextDispose(program->llvm_ctx);
}
#else
- si_shader_destroy(ctx, &program->program);
+ si_shader_destroy(ctx, &program->shader);
#endif
pipe_resource_reference(